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Steam News27 February 20197y ago

Patch 1.0.5: Derelict Ships, Minefields, New Menu, Starmap, and so, so much more...

Hello Agents! Patch 1.0.5 is finally here after this long delay. Many things have changed and let us start with the much awaited patch notes!

Full notes

Full Sirius: Age of the Free Agents update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello Agents! Patch 1.0.5 is finally here after this long delay. Many things have changed and let us start with the much awaited patch notes! Following things have been done:

What changed

0 fixes5 additions5 changes0 removals
  • Gameplay
  • Balance
changedHello Agents! Patch 1.0.5 is finally here after this long delay. Many things have changed and let us start with the much awaited patch notes! Following things have been done:
addedNew Weapon Scaling - Shield/Armor and Long Range Weapons
changedUpdated Damage for all NPCs
changedUpdated T.O.A.St. to ahve slightly better Collision Avoidance
addedAdded Starmap Functionality with Shift+B
changedTutorial is now completely overhauled and should be way more pleasant to the eyes and better playable.

Sirius: Age of the Free Agents changes

changedHello Agents! Patch 1.0.5 is finally here after this long delay. Many things have changed and let us start with the much awaited patch notes! Following things have been done:
addedNew Weapon Scaling - Shield/Armor and Long Range Weapons
changedUpdated Damage for all NPCs
changedUpdated T.O.A.St. to ahve slightly better Collision Avoidance
addedAdded Starmap Functionality with Shift+B
  • New Weapon Scaling - Shield/Armor and Long Range Weapons

  • Main Menu and Character Creation ahs been completely redone

  • Updated Damage for all NPCs

  • Updated T.O.A.St. to ahve slightly better Collision Avoidance

  • Added Starmap Functionality with Shift+B

  • Another Update to Loot Timing and strength

  • ANGEL is back and replaces BRIAN

  • Tutorial is now completely overhauled and should be way more pleasant to the eyes and better playable.

  • New Randomized Racetrack in the Tutorial System

  • Lost Ships can now appear and be found in star systems. Search for a blue Ping on the scanner.

  • Scanner now pitches Differently depending on rarity. Higher Pitch = Rarer item.

  • Minefields can now appear in Star Systems.

  • Story Pacing has been changed slightly with ANGEL.

  • NPCs now talk less gibberish.

Feel free to join the Community Discord here: AOTFA Discord Next Update - 1.0.6 Regards, Dex

Source

Steam News / 27 February 2019

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