Full notes
Full Sirius: Age of the Free Agents update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello Agents! Patch 1.0.5 is finally here after this long delay. Many things have changed and let us start with the much awaited patch notes! Following things have been done:
What changed
- Gameplay
- Balance
Sirius: Age of the Free Agents changes
New Weapon Scaling - Shield/Armor and Long Range Weapons
Main Menu and Character Creation ahs been completely redone
Updated Damage for all NPCs
Updated T.O.A.St. to ahve slightly better Collision Avoidance
Added Starmap Functionality with Shift+B
Another Update to Loot Timing and strength
ANGEL is back and replaces BRIAN
Tutorial is now completely overhauled and should be way more pleasant to the eyes and better playable.
New Randomized Racetrack in the Tutorial System
Lost Ships can now appear and be found in star systems. Search for a blue Ping on the scanner.
Scanner now pitches Differently depending on rarity. Higher Pitch = Rarer item.
Minefields can now appear in Star Systems.
Story Pacing has been changed slightly with ANGEL.
NPCs now talk less gibberish.
Feel free to join the Community Discord here: AOTFA Discord Next Update - 1.0.6 Regards, Dex
Source
Changelog.gg summarizes and formats this update. How we read updates.
