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Steam News19 March 20215y ago

Siren Head: Awakening 1.4 Update: Spring Rework

Hello Players! The 1.4 version is finally here, after a long time in waiting. We weren't able to work nor release this update earlier because of other, more demanding work that our team had to focus on.

In this update1

Full notes

Full Siren Head: Awakening update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello Players!

What changed

3 fixes4 additions4 changes2 removals
  • Gameplay
  • Fixes
  • UI and audio
  • Events
changedSiren Head's Spring ReworkIt's March 21st 1997. It's spring time now, and the snow has thawed out. Siren head has had a nearly full rework in how it behaves, leading to more interesting and unpredictable gameplay. No more shall your experience be ruined by it teleporting in the worst places at the worst times, and waiting for you to come out of hiding in shelters!
addedSiren Head's Spring ReworkAdded a warning to the brightness screen, informing the player that playing with high brightness may break the immersion of the game.
addedSiren Head's Spring ReworkAdded an exit confirmation screen when the player tries to exit the game, informing them that their progress will not be saved.
addedSiren Head's Spring ReworkAdded a new introduction screen when you first get into the game, which can also be opened on demand.
fixedSiren Head's Spring ReworkFixed the siren head teleportation bug, with it teleporting right in front of the player, especially when many items were picked up.
fixedSiren Head's Spring ReworkFixed the siren head camping bug, with it camping outside of structures/buildings when hiding.

Siren Head: Awakening changes

changedIt's March 21st 1997. It's spring time now, and the snow has thawed out. Siren head has had a nearly full rework in how it behaves, leading to more interesting and unpredictable gameplay. No more shall your experience be ruined by it teleporting in the worst places at the worst times, and waiting for you to come out of hiding in shelters!
addedAdded a warning to the brightness screen, informing the player that playing with high brightness may break the immersion of the game.
addedAdded an exit confirmation screen when the player tries to exit the game, informing them that their progress will not be saved.
addedAdded a new introduction screen when you first get into the game, which can also be opened on demand.
fixedFixed the siren head teleportation bug, with it teleporting right in front of the player, especially when many items were picked up.

The 1.4 version is finally here, after a long time in waiting. We weren't able to work nor release this update earlier because of other, more demanding work that our team had to focus on. For now though, this is the update, and we hope you enjoy it!

Siren Head's Spring Rework

It's March 21st 1997. It's spring time now, and the snow has thawed out. Siren head has had a nearly full rework in how it behaves, leading to more interesting and unpredictable gameplay. No more shall your experience be ruined by it teleporting in the worst places at the worst times, and waiting for you to come out of hiding in shelters!

Features

  • Added a warning to the brightness screen, informing the player that playing with high brightness may break the immersion of the game.

  • Added an exit confirmation screen when the player tries to exit the game, informing them that their progress will not be saved.

  • Added a new introduction screen when you first get into the game, which can also be opened on demand.

Fixes

  • Fixed the siren head teleportation bug, with it teleporting right in front of the player, especially when many items were picked up.

  • Fixed the siren head camping bug, with it camping outside of structures/buildings when hiding.

  • Fixed the achievement icons not displaying the first time the achievement menu was opened.

Changes

  • Removed the temporary snow from the world.

  • Reworked siren head's behaviour, leading to more interesting and unpredictable gameplay.

  • Removed texture mip-mapping, as it wasn't necessary due to the already low resolution of textures within the game.

  • Replaced the main menu winter toggle with a dropdown instead, as many payers were getting confused thinking it would toggle the snow in the in-game world.

  • Replaced the donation button with our social media buttons.

  • Added icons to some of the buttons.

  • Changed the intro date to accurately match the season in the game's lore.

Source

Steam News / 19 March 2021

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