Full notes
Full Sir Whoopass™: Immortal Death update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hey all !
What changed
- UI and audio
- Gameplay
- Balance
Sir Whoopass™: Immortal Death changes
As a little follow-up to the previous post with a sneak peek of the Wildwood are - we want to go on and try a little crowd-generated content thing!
In the game, we have this narrator voice, reading and commenting stuff. And when our hero finishes off an enemy in a spectacular fashion, he tends to comment that - a "punch line", sort of.
So, we thought that You - The Community (TM) - maybe could help us to come up with some more fun punch lines for the narrator to choose from? :-)
If you can think of something catchy that he could say after a nice punch, feel free to add it in a comment to this post! And if we like it, and feel it would fit, we'll record it and use it in the game. And in that case, as a THANK YOU - we will add you in the credits of the game (your Steam nickname), as a contributor.
How's that ?
To get an understanding of some of the current punch lines, we've created a small Punch Line Demonstration Video, with some extraordinary bashes + punch line comments so you'll get a hint of what we're talking about :)
So - check it out, and comment with some more suggestions if you'd like .. And get the chance to be credited in the final game! (and nopes, we won't reveal the winners until in the released game ;-))
Thanks alot, potential contributors !
Source
Changelog.gg summarizes and formats this update. How we read updates.
