Full notes
Full Sir Stretchalot - The Wenches in the Well update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Events
- UI and audio
Sir Stretchalot - The Wenches in the Well changes
Hi everyone!
For the last few weeks I've been working on a huge update for this game, which is now called Sir Stretchalot - "The Wenches in the Well".
The original game had 6.8k words of dialogue. I added on another 2k to that . . . and then I added a whole new epilogue after the main game that is 8.8k on its own.
Everything got an overhaul. All the cutscenes were polished. All the lewd scenes have animations and are so much better and more in-depth than before (they sucked before). Combat is a bit of a challenge now and doesn't use backgrounds that don't match the game. There's some skills to use as well.
Sir Stretchalot himself has a character bust that shows and he also got a complete re-design.
There's new music and sound effects. There's an Image Gallery now + a post-game where you can replay the lewd scenes and their animations as much as you want.
The Epilogue has a whole new hottie to stretch, and, depending on your decisions, two different ways that stretching can play out.
Oh, and there's Steam achievements to unlock now!
Here's a full list of patch notes, which should include everything:
Expanded the story to include an epilogue of sorts
Added 1 new sex scene with a new hottie
Added several new lewd images, all of which feature looping animations that you can control
Added a post-game (Can’t do much here, but it is there to allow you to access the Image Gallery and revisit sex scenes whenever you like)
Greatly expanded all the original sex scenes to include looping animations that you can control + added more dialogue during these scenes.
Added an Image Gallery where you can view unlocked lewd illustrations
Added Steam Achievements for main game and DLC
Added game part select menu from start (This lets you adjust options and then choose to either start the game from the start or from the Epilogue)
Added different combat backgrounds (they resemble the actual game now, not painted images)
Characters actually run up and attack each other now in combat
Revamped combat menus
Added combat difficulty options
Made Polina and Lena look different (They used the same art before)
Added talking sounds during dialogue (Can be turned off in Options)
Added black cinematic bars during cutscene events (Can be turned off in Options)
Added dialogue confirmation sound (Can be turned off in Options)
Added an intro section when starting a new game that allows you to change options before game start
Added short in-game tutorial segments where appropriate (Can be turned off in Options)
Added a bust image for whenever Sir Stretchalot talks
Changed time of day at start of game to afternoon so it makes more sense story-wise
Heaps of polish and improvements to cutscenes
Added new music in different cutscenes
Added new battle music
Added boss battle music
Added Polina to final fight like she was supposed to be
Added blue glow to Polina and Lena.
Made SS hold the reigns not like an idiot when he’s riding Horse
Heaps of art fixes
Made the intro title before you enter the inn not be just crap white text. It’s cool now.
Made the underground area look better (it was really basic before. It still is, really, but it got a bit of love)
Re-did all the lighting (it wasn’t very dark underground and the lighting was barely noticeable. It’s better now and the
Source
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