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Steam News26 January 20215y ago

STATUS UPDATE AND A WHOLE HEAP OF OTHER STUFF!

Hi everyone! We just want to give a quick status update on episode 2 of Sir Stretchalot and just Apple Tart Games in general. HOW DID EPISODE 1 GO?

In this update3

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Full Sir Stretchalot - The Wenches in the Well update

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What changed

0 fixes3 additions2 changes0 removals
  • Gameplay
  • Balance
addedHOW DID EPISODE 1 GO?We've sold just shy of 2.4k copies, and hardly anyone has refunded it which is nice. Within a day of release, a couple hundred people had wishlisted, and more keep adding it all the time. As of right now, 3.6k people have the first episode on their Steam wishlist. Our twitter following has only grown by 50 or so, but it's better than the 3 we had, and we haven't been active enough on their yet anyway.
changedHOW DID EPISODE 1 GO?We just want to say a massive THANK YOU to everyone who took a chance on our little game, and if you left a review, thanks for those as well. Money so we can keep making this stuff is obviously very good, but so is the motivation - and laughs - that comes from reading those reviews, 92% of which have been positive!
addedNOW FOR SOME BAD NEWS:There's only 2 of us on the team, and the artist has decided to leave and pursue other things. There's enough profits for me to hire a new artist, which is what I'll be doing. I'm in talks with some incredibly talented artists already, and will decide on someone very soon. A close friend of mine will be coming on to help out in other areas as well.
changedNOW FOR SOME BAD NEWS:For the art, I'm looking at to hire someone who uses a more styilized, cartoony style which I think will suit the pixel art and types of stories that I want to tell in Sir Stretchalot, so be prepared for a bit of a change of art from episode 2 onward. Later on, if things are going well and the profits are there to do so, I'll probably even make a separate version of episode 1 with re-done CG and bust artwork so it's all cohesive.
addedWHERE IS EPISODE 2, YOU ASK?A for an ETA on episode 2, there isn't one yet. Sorry. With us waiting to see how things went + now having to find a new artist, I can't give a time-frame. That said, once things get rolling, it will get done very quick. The first episode really took less than a week or two once we sorted out a heap of stuff. A lot is already figured out now, which means they'll be so much quicker to create. I'm hoping to eventually be able to release 2-3 new episodes of a series per month.

Sir Stretchalot - The Wenches in the Well changes

addedWe've sold just shy of 2.4k copies, and hardly anyone has refunded it which is nice. Within a day of release, a couple hundred people had wishlisted, and more keep adding it all the time. As of right now, 3.6k people have the first episode on their Steam wishlist. Our twitter following has only grown by 50 or so, but it's better than the 3 we had, and we haven't been active enough on their yet anyway.
changedWe just want to say a massive THANK YOU to everyone who took a chance on our little game, and if you left a review, thanks for those as well. Money so we can keep making this stuff is obviously very good, but so is the motivation - and laughs - that comes from reading those reviews, 92% of which have been positive!
addedThere's only 2 of us on the team, and the artist has decided to leave and pursue other things. There's enough profits for me to hire a new artist, which is what I'll be doing. I'm in talks with some incredibly talented artists already, and will decide on someone very soon. A close friend of mine will be coming on to help out in other areas as well.
changedFor the art, I'm looking at to hire someone who uses a more styilized, cartoony style which I think will suit the pixel art and types of stories that I want to tell in Sir Stretchalot, so be prepared for a bit of a change of art from episode 2 onward. Later on, if things are going well and the profits are there to do so, I'll probably even make a separate version of episode 1 with re-done CG and bust artwork so it's all cohesive.
addedA for an ETA on episode 2, there isn't one yet. Sorry. With us waiting to see how things went + now having to find a new artist, I can't give a time-frame. That said, once things get rolling, it will get done very quick. The first episode really took less than a week or two once we sorted out a heap of stuff. A lot is already figured out now, which means they'll be so much quicker to create. I'm hoping to eventually be able to release 2-3 new episodes of a series per month.

Hi everyone!

We just want to give a quick status update on episode 2 of Sir Stretchalot and just Apple Tart Games in general.

HOW DID EPISODE 1 GO?

We launched the first episode with no real following or marketing at all. We had 3 or so twitter followers and the game had under 50 Steam wishlists at the time.

We had never done anything to do with Hentai at all before, having only worked on normal, mainstream games. We didn't know what we were doing, if we'd done it right, and we had no clue if the first episode would be a success or not.

So we released the first episode and . . . it did really well!

We've sold just shy of 2.4k copies, and hardly anyone has refunded it which is nice. Within a day of release, a couple hundred people had wishlisted, and more keep adding it all the time. As of right now, 3.6k people have the first episode on their Steam wishlist. Our twitter following has only grown by 50 or so, but it's better than the 3 we had, and we haven't been active enough on their yet anyway.

So, the first episode did way better than we expected, all things considered.

We just want to say a massive THANK YOU to everyone who took a chance on our little game, and if you left a review, thanks for those as well. Money so we can keep making this stuff is obviously very good, but so is the motivation - and laughs - that comes from reading those reviews, 92% of which have been positive!

We wanted to wait a few weeks and see what sort of reception episode 1 of Sir Stretchalot received before we sunk time into episode 2. The first episode has now made enough that we feel confident going ahead with more games like this.

NOW FOR SOME BAD NEWS:

There's only 2 of us on the team, and the artist has decided to leave and pursue other things. There's enough profits for me to hire a new artist, which is what I'll be doing. I'm in talks with some incredibly talented artists already, and will decide on someone very soon. A close friend of mine will be coming on to help out in other areas as well.

For the art, I'm looking at to hire someone who uses a more styilized, cartoony style which I think will suit the pixel art and types of stories that I want to tell in Sir Stretchalot, so be prepared for a bit of a change of art from episode 2 onward. Later on, if things are going well and the profits are there to do so, I'll probably even make a separate version of episode 1 with re-done CG and bust artwork so it's all cohesive.

WHERE IS EPISODE 2, YOU ASK?

A for an ETA on episode 2, there isn't one yet. Sorry. With us waiting to see how things went + now having to find a new artist, I can't give a time-frame. That said, once things get rolling, it will get done very quick. The first episode really took less than a week or two once we sorted out a heap of stuff. A lot is already figured out now, which means they'll be so much quicker to create. I'm hoping to eventually be able to release 2-3 new episodes of a series per month.

Another thing: I read and save every single bit of feedback that

Source

Steam News / 26 January 2021

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