What changed
4 fixes1 addition1 change0 removals
- UI and audio
- Fixes
- Gameplay
changedIve just released some fixes for some issues that have been brought to my attention since release, they are minor issues but help make things look how they are supposed to. My focus at the moment has been working on a trailer for the game whilst I brainstorm ways of fixing my SFX issue, but I'll be working on that for the next update so please bare with me. A list of the changes are below.
fixedFixed the sword that was active in the throne room
fixedFixed Miranda's positioning when returning to the village as Kenneth
fixedFixed an issue in the chapel where the coffin couldn't be interacted with
fixedFixed the overlapping sprites on Kenneth in the forest cutscene
addedAdded walls to the back of the safari so it isn't just an endless void in view
Sir Bucket changes
changedIve just released some fixes for some issues that have been brought to my attention since release, they are minor issues but help make things look how they are supposed to. My focus at the moment has been working on a trailer for the game whilst I brainstorm ways of fixing my SFX issue, but I'll be working on that for the next update so please bare with me. A list of the changes are below.
fixedFixed the sword that was active in the throne room
fixedFixed Miranda's positioning when returning to the village as Kenneth
fixedFixed an issue in the chapel where the coffin couldn't be interacted with
fixedFixed the overlapping sprites on Kenneth in the forest cutscene
Hi everyone,
Ive just released some fixes for some issues that have been brought to my attention since release, they are minor issues but help make things look how they are supposed to. My focus at the moment has been working on a trailer for the game whilst I brainstorm ways of fixing my SFX issue, but I'll be working on that for the next update so please bare with me. A list of the changes are below.
Fixed the sword that was active in the throne room
Fixed Miranda's positioning when returning to the village as Kenneth
Fixed an issue in the chapel where the coffin couldn't be interacted with
Fixed the overlapping sprites on Kenneth in the forest cutscene
Added walls to the back of the safari so it isn't just an endless void in view
I believe those were all the changes I made. As I said, they were very minor visual things, nothing super exciting.
I hope you're all enjoying the game