HomeGamesUpdatesPricingMethodology
Steam News5 May 20242y ago

Minor update: 1.02

Hi everyone, Ive just released some fixes for some issues that have been brought to my attention since release, they are minor issues but help make things look how they are supposed to.

Full notes

Full Sir Bucket update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

4 fixes1 addition1 change0 removals
  • UI and audio
  • Fixes
  • Gameplay
changedIve just released some fixes for some issues that have been brought to my attention since release, they are minor issues but help make things look how they are supposed to. My focus at the moment has been working on a trailer for the game whilst I brainstorm ways of fixing my SFX issue, but I'll be working on that for the next update so please bare with me. A list of the changes are below.
fixedFixed the sword that was active in the throne room
fixedFixed Miranda's positioning when returning to the village as Kenneth
fixedFixed an issue in the chapel where the coffin couldn't be interacted with
fixedFixed the overlapping sprites on Kenneth in the forest cutscene
addedAdded walls to the back of the safari so it isn't just an endless void in view

Sir Bucket changes

changedIve just released some fixes for some issues that have been brought to my attention since release, they are minor issues but help make things look how they are supposed to. My focus at the moment has been working on a trailer for the game whilst I brainstorm ways of fixing my SFX issue, but I'll be working on that for the next update so please bare with me. A list of the changes are below.
fixedFixed the sword that was active in the throne room
fixedFixed Miranda's positioning when returning to the village as Kenneth
fixedFixed an issue in the chapel where the coffin couldn't be interacted with
fixedFixed the overlapping sprites on Kenneth in the forest cutscene

Hi everyone,

Ive just released some fixes for some issues that have been brought to my attention since release, they are minor issues but help make things look how they are supposed to. My focus at the moment has been working on a trailer for the game whilst I brainstorm ways of fixing my SFX issue, but I'll be working on that for the next update so please bare with me. A list of the changes are below.

  • Fixed the sword that was active in the throne room

  • Fixed Miranda's positioning when returning to the village as Kenneth

  • Fixed an issue in the chapel where the coffin couldn't be interacted with

  • Fixed the overlapping sprites on Kenneth in the forest cutscene

  • Added walls to the back of the safari so it isn't just an endless void in view

I believe those were all the changes I made. As I said, they were very minor visual things, nothing super exciting.

I hope you're all enjoying the game

Source

Steam News / 5 May 2024

Open original post

Changelog.gg summarizes and formats this update. How we read updates.