Full notes
Full Sipho update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello Sipho players!
What changed
- Performance
- Gameplay
- Workshop
Sipho changes
A small patch build has been uploaded which addresses several issues. There were some memory leaks in new and improved pathfinding code. Aquariums were lacking music and they won't anymore! We hope you are enjoying Sipho and more improvements will be coming!
Version 1.0.0f4
Add Full Screen Mode option to Graphics menu - using Fullscreen Exclusive could help improve performance on low-end machines
Reduce overall music volume just a tiny bit
Fix memory leak in deformable jobs
Fix memory leak and improve performance of pathfinding clearance calculations
Fix Grabber erroring out in rare occasions and do not exert firing force if it stayed connected
Version 1.0.0f3
Add translations incomplete disclaimer
Fix polyp not attaching correctly
Tidy up music playing and play it in Aquarium
Upload to Workshop with Public visibility by default
Fix layouts marked in layout Browser as Do Not Spawn were still spawned
Things that do not want to be held are no longer held - fixes Polyp attaching to Zooid unlock consumables
Correctly request for Depth texture rendering when depth blur is on - fixes the game being super blurry if Ambient Occlusion is off, but Depth Effect is on
Source
Changelog.gg summarizes and formats this update. How we read updates.
