In this update3
Full notes
Full Sintopia update
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What changed
- Performance
- Fixes
- Gameplay
Sintopia changes
Hello there, Administrators!
Another update, already?! The Imps have been very busy here at Hell Inc (and not just because we’ve taken away their Break Room privileges)! 😈
This time out, we’ve taken care of some campaign bugs from Mission 7, as well as more general fixes around performance, achievements, and key bindings. As always, thanks for your diligent feedback and reports!
Until next time, good luck down there, Administrators. Give ‘em Hell... 😏
Full Patch Notes
Campaign
Mission 7: The Guacasaurus won’t be interrupted by their “erratic roaming” behaviour when catching fire while enraged.
- Mission 7Fixed a bug that could cause the objective to "wake up all humus" to be needlessly hard to achieve.
General
Fixed an issue where the “Mixing Flavor” Achievement could unlock without meeting the required conditions.
Fixed various issues which could make the game use more memory than required.
Fixed various issues which could make the game crash and stop.
Arrow keys can now be rebinded in the game settings.
Keep up to date with Sintopia 👇
Source
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