Full notes
Full Sins of the Desert update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Fixes
- UI and audio
- Gameplay
Sins of the Desert changes
The desert is harsh… but not supposed to break physics.
AI started flying, controls failed, and exiting interactions became unreliable.
Now everything is stable again.
No more surprises — unless you want them.
Fixed:
flying character when picking up AI
[F] not working while carrying AI
exit button now works
Esc during interaction
Added:
“To start” button in settings that teleports the character to the starting position without resetting progress or quests
Source
Changelog.gg summarizes and formats this update. How we read updates.
