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Steam News25 January 20265mo ago

UPDATE 1.0 – Bug Fixes & Improvements

UPDATE 1.0 – Bug Fixes Forest Map -Fixed an issue where objects became invisible on trees after dying and respawning at the save point.

Full notes

Full Sins of Sinister: The Viscera-Eater update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix0 additions3 changes0 removals
  • Maps
  • Fixes
  • Gameplay
changedForest Map
fixedFixed an issue where objects became invisible on trees after dying and respawning at the save point.
changedBoss Map
changedBased on player feedback that there were too many ghosts and the distance felt too long, we have shortened the travel distance and reduced the number of enemies.

Sins of Sinister: The Viscera-Eater changes

changedForest Map
fixedFixed an issue where objects became invisible on trees after dying and respawning at the save point.
changedBoss Map
changedBased on player feedback that there were too many ghosts and the distance felt too long, we have shortened the travel distance and reduced the number of enemies.

UPDATE 1.0 – Bug Fixes

Forest Map

-Fixed an issue where objects became invisible on trees after dying and respawning at the save point.

Boss Map

-Based on player feedback that there were too many ghosts and the distance felt too long, we have shortened the travel distance and reduced the number of enemies.

Source

Steam News / 25 January 2026

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