Full notes
Full Sinner Maker update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
I quit my job as a lifeguard in Orlando to keep working on the game. NOW is the time to keep working on Sinner Maker. I won't stop updating the game until it's complete.
I'm in Miami with my family, but soon I'll go back to my country and dedicate all my time to working on this project that I love. Thank you all for your support. I read every single bug report, and I hope everything goes smoothly from now on.
The next update,"Proverbs,"will focus on expanding Sinner interactions, adding more dialogue and objectives, as I think the game's customization already has plenty of options.
Have fun, and God bless your soul!
baby calculator fixed
murder scene not applying face features fixed
church not being able to be moved fixed
demon king encounters don't make you unable to talk to sinners any more
updated official sinners are be now visible for everyone even if you had the game before the Ruth update
music while you make a custom flag doesn't overlap
if a sinner gives birth you can assign a doctor to help
tombs are able to be interacted again
ear rings, tiles, floor interiors floor walls are visible in "Your Custom Parts" menu
Also some light additions:
You can now make custom Masks
log walls in your colony don't get in the way if you want to click something behind them
added credits to the game
Source
Changelog.gg summarizes and formats this update. How we read updates.
