Full notes
Full Sinner update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- Events
- Gameplay
- UI and audio
Features
New Fragment Burning Reminder
A new fragment joins the family, burning reminder. I plan to make some fragments that share effects but the activation conditions are different. In burning reminder's case, it increases movement speed while you are on fire. This also means that the speed increased compared to acquitted crimes is greater.
The Lair
Welcome the lair as the first "event" in the game. Events will occur in your runs based on a few conditions and aren't a guaranteed.
Interactable Objects
Some objects can now be interacted with namely...
To enter a lair, you must find a sealed entrance which as previously stated spawn under a few conditions. You cannot find this entrance in the realm of knowledge except for the Forgotten Padoga which has a permanent entrance. This permanent entrance however will not stay for the eventual live release and exists for the sake of playtesting.
Once found press the interact button, E, and you will find be teleported into the lair. So what makes the lair special?
Fragment Trade
In the lair, you can trade fragments and you are also safe from all enemies. Though there might be a few more enemies than you bargained for on your return if you dilly dally. Basically for objectives that spawn enemies infinitely, they will continue to do so.
Anyway, the trade pool is formed based on fragments that you own so it is always worth checking out. Press E at a trade station to perform the trade. That is unless you have no plan to change the fragments you have at hand. But who isn't up for some experimenting?
Balancing
The Dregs now move faster while burning - They now receive additional speed when burning and a separate multiplier when in the vicinity of the player. Previously it would only receive this multiplier when in the vicinity of the player or when it was burning.
Changed player crouch movement speed
Bug Fixes
Jumping with space no longer grants more height and speed and than with up arrow or W.
Letting go of crouching also no longer makes you faster.
Source
Changelog.gg summarizes and formats this update. How we read updates.
