Full notes
Full Sinister Hospital update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
1 fix0 additions0 changes0 removals
- Fixes
fixedThe bending issue on the upper floor has been resolved. - Puzzles have been made even easier. - Lighting has been adjusted on the lower floor. - Flashlight illumination has been adjusted. - The game has been optimized. - Unseen issues have been resolved. - The game has been shaped according to user feedback.
Sinister Hospital changes
fixedThe bending issue on the upper floor has been resolved. - Puzzles have been made even easier. - Lighting has been adjusted on the lower floor. - Flashlight illumination has been adjusted. - The game has been optimized. - Unseen issues have been resolved. - The game has been shaped according to user feedback.
The bending issue on the upper floor has been resolved. - Puzzles have been made even easier. - Lighting has been adjusted on the lower floor. - Flashlight illumination has been adjusted. - The game has been optimized. - Unseen issues have been resolved. - The game has been shaped according to user feedback.
Source
Changelog.gg summarizes and formats this update. How we read updates.
