Full notes
Full Sinderfury update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
Sinderfury changes
Removed animation cancelling. Dodging now shaves off end frames of moves, but you have to wait through them. - Reduced speed of first boss, and damage of attacks. - Minor changes to tutorial - Base attack damage on bow abilities increased - Invincibility iFrame handling reworked to fix various invinciblity bugs - Corpse grinder corpse throw and fetch adjusted, along with balance changes - Added weight system to attacks to make them feel more punchy, along with new particle fx and sound fx
Source
Changelog.gg summarizes and formats this update. How we read updates.
