Full notes
Full SiN Gold update
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Repeated intro
Hello everyone!
What changed
- Gameplay
- Server
- Compatibility
- Performance
- UI and audio
- Fixes
SiN Gold changes
A new update for SiN is available now! SiN has now become SiN: Gold and comes with the following changes and enhancements:
Features
Added 2015's "Wages of SiN" expansion
Added modernized Steam master server support
Added and restored editing SDK
Added support for additional 16:9 video resolutions
Restored/uncensored various original game assets
General Improvements
Optimizations to math, container types, and search algorithms
Restored support for *.sin pack files, re-packed assets
Removed obsolete IPX networking support
Restored original sound and music engine
Changed video format to open-source/patent-free OGV/Theora
Fixes
Fixed crash in Docks cinematic
Fixed incorrect behavior in Thug AI
Fixed undefined camera position and occasional crash in Wages of SiN ending cinematic
r_palettemode cvar for software mode now reads and writes correct configuration variable
Fixed memory corruption issue during multiplayer initialization
cl_maxfps default changed to 200 to avoid issues with game running too fast
Repaired issue with extremely loud sounds on menu screens when FPS is too high
Fixed possible soft lock when using menu hotkeys while inside an in-game computer console
Restored missing assets for Beecadrone enemy
To celebrate this update, we have a -20% off offer running for a week! So now the best time to grab the latest version, either for yourself or for a friend!
Enjoy the update and let us know what you think!
Cheers, Daniel, Nightdive Studios.
Source
Changelog.gg summarizes and formats this update. How we read updates.
