Update log
Full Simutrans update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Gameplay
- Fixes
The long awaited Simutrans 124 is finally here! This version comes with a lot of changes, although the most visible ones are the improved support for anti-aliasing of fonts and some reworked windows. Under the hood, many less visible changes were made to allow this to be the first stable Android release - which means you will be able to play online now on Android too!
Note for macOS players on Steam: Due to the new directory structure, paksets installed through Steam may not show at all. You can use the in-game installer to workaround this.
Highlights of this version
Improved anti-aliasing of fonts, now using TrueType fonts by default.
Reworked main menu and option windows.
Reworked list windows, they are now checkered lists easier to read.
The minimap now changes if you are in underground mode.
The new directory structure allows the players to install paksets if they don't have admin rights.
Fixed loading of heightmaps.
Paksets updated on Steam
pak64 124.0
pak128 2.9
pak192.comic 0.71
pak64.german 124.0.0.2
pak128.german 2.2
Paksets updated outside Steam
pak64.nippon 0.62
Full changelog
Here's the full list of changes since the last version.
Added
pak64.german 0.124.0.0.1 uses 40x40 buttons and therefore the theme is necessary and should not be missing
labelupdate for all windows were it makes sense
Checkered list windows
obj_xxx_details in translation will display some more details on an obj, especially vehciles
traffic lights remove themselves if only a curve or a single tile is below them
fontconfig for linux font selection
Aliasing fonts
Rework of banner and options windows. Added button to play tutorial and load last save to banner
rotate house tool will also switch railroad switches (eyecandy only)
new parameter in simuconf.tab cityroad_speeds for a timeline (year,new_speed) of speed limits of way with pavement
rotate also rotates the order of vehicles on a tile to avoid overlapping
Sell all convois in a depot with Ctrl + Sell button
Signals can be replaced by overbuilding them using left-click
missing script ai text
menubar can be dragged to each corner
Display artist credits for music
function find backend specific default TTF font dr_get_system_font()
Theme colour parameter for highlighted objects (gui_color_object_highlight)
scroll to selected font in load-font window
theme parameter gui_color_image_transparency to set transparency color for icons (Yona-TYT)
update vehicle history frame with search string
.pak files are now also searched for in subdirectories of pakset
tooltip warnign when try to cross way without suitable crossing or curves on runways
Loading time display in depot, convoi info and vehicle timeline
MSI installer for SDL2 MSVC builds
single toolbar mode (top and centered) primarily for Android and tablets
Try to detect base_dir when installed on linux
new tool (and button in signal dialog) for removing signals only
map view can be changed with any general tool by dragging the pointer above a threshold
Changed
High resolution icon for Android
all list react immediately on editing the filter name
removed a lot of table to speed up convoi list and added route bar
right click/control+left -> goto pos, left click -> open window
Again orange as default unowned color to have more contrast
Decouple label style and show option
enforce a minimum width of 5 digits for number edit fields
GUI numberinputs stretch horizontally to fill their space
Players can't build over public ways if there is another player halt on
Source
