Full notes
Full SimRail - The Railway Simulator update
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What changed
- Server
- UI and audio
- Fixes
- Gameplay
- Workshop
SimRail - The Railway Simulator changes
- Trainmap
MULTIPLAYER
The departure signal (buzzer) has been synchronised in the EN57.
Some fixes have been made regarding the spawning of trains on servers.
Optimisation and smoother operation for voice chat.
Server optimisation and fixes.
STOCK
ED250: Straightened the walls of the chassis.
Fixed (cut) decals in the EN57-919.
Fixed painted texture of TRAXX cab unit.
Fixed the texture of the headlights in the EN57.
Fixed the binding of the cab light switches in the EU07.
Fixed the binding of the cab light switches in Dragon2 for the second cabin.
SCENERY
The crashing windscreen at some level crossings has been fixed.
Corrected an error regarding trains leaving Płyćwia at signals F and G travelling in the wrong direction.
DISPATCHER
Added separate sound about free track for a train from AI
Removed notificitation about leaving game area when leaving CCTV
SINGLEPLAYER
- LUAadded the ability to set the lights' state in the passenger cars.
- LUAadded translation options to the PlayAudioClip function.
Modernisation of the Krakow scenarios.
Missing paper timetables added to Łódź scenarios.
OTHER
Fixed a bug that caused the Next Signal HUD to be hidden.
Tinting and shadowing fixes for cars.
Achievement "Hard Journey" fixed – it is now possible to complete it in single-player. S
Some textures have been adapted for snow.
Small internal bug fixes.
The speed of driving on sight has been changed to 40 kph.
Source
Changelog.gg summarizes and formats this update. How we read updates.
