Full notes
Full SimRail - The Railway Simulator update
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What changed
- Gameplay
- Fixes
- Workshop
SimRail - The Railway Simulator changes
- Trainmap
MULTIPLAYER
new services introduced, with some freight trains capable of doing vmax=120km/h*
all container train consists changed not to use Res cars anymore
system now can detect if the train can reach the next station with the route set (trying to dispatch a train on a dead-end track should not be possible now)
Fixed first Vmax set after spawning a train
A detailed train composition changelog can be found here
STOCK
new Sgmmns-x car introduced for all players
new Sggrss and Sgns(s) cars introduced to Cargo Pack DLC
new keybind for train heating added
keybind fixes for 4E compressor and cab light switches
ED brake in ET25/E6ACT locos fixed
random air pressure bug in EU07/EP08 fixed
fixed energy consumption summary showing wrong values when using diesel engine
ET25/E6ACT cruise control now has 5km/h-step settings
parking brake is now engaged automatically in ET25/E6ACT when the cab is deactivated
fixed battery loading gauge in EN57 and ET25/E6ACT
Fixed adjusting force to wheels pressure in EU07/EP08 when driving backwards
"small" (pantograph) compressor behavior fixes in EU07/EP08 locos
SCENERY
Szeligi - Marków line opened
DISPATCHER
domino-panel frame positions fixed
SINGLEPLAYER
new introduction scenario added for the new container-cars
LUA: non-narration type sounds can now be played, with their volume levels defined separately
LUA: more flexibility with awarding action points is now possible
OTHER
- ETCSfixed a bug when no MA is given before entering FS L2 area
- ETCSfixed wrong velocity by leaving SR mode in Level 1
Fixed work of key binds using special keys Ctrl, Alt, Shift
Added information about brake regime of all distributor valves in a vehicle
Source
Changelog.gg summarizes and formats this update. How we read updates.
