Hey, there! How are you? I'm Altaf, the developer of simpliCity. Let's talk about the simpliCity project.
In this update7
Full notes
Full simpliCity update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hey, there! How are you? I'm Altaf, the developer of simpliCity. Let's talk about the simpliCity project.
What changed
0 fixes6 additions2 changes0 removals
Server
Gameplay
Performance
changedBackground story + my (dumb) mistake 🤦Long story short 4 months ago, I have deleted the entire simpliCity project without a backup. Whoops. Ironically, I lost the project while trying to backup the project :/. If you want to read the full story, you can join my Discord Server or read it in My Website .
addedBackground story + my (dumb) mistake 🤦After that I started a brand new project in Unity because I should move on and not work on the same project forever. But then a month later, this came out. The infamous Unity Pricing Change. Developers were angry at unity including me, so I have decided to switch to Godot.
addedSo, what now?1 month ago I have decided to revisit simpliCity and decided to recreate it in Godot, calling it simpliCity Reconstructed (codenamed simpliCity Gamma ). This new era of simpliCity will introduce a lot of new features to the game + it will be a free content update on steam!
changedBrief Progress SummaryFor the past weeks, I have been posting devlogs about the progress in my Discord Server. But, I will give you a summary of what I did for this project.
addedGraphics & Aesthetics FocusI've heard your reviews and I will be focusing more on graphics and aesthetics for simpliCity now. One of the changes are the new sky shader and I'm still planning more!
addedBuilding System OverhaulThe building system of simpliCity have been overhauled with new features and polishes! The new feature includes a new selection mode and a new and better deletion mode. Behind the curtains, the codebase structure have been massively improved for new features, so.. yay!
simpliCity changes
changedLong story short 4 months ago, I have deleted the entire simpliCity project without a backup. Whoops. Ironically, I lost the project while trying to backup the project :/. If you want to read the full story, you can join my Discord Server or read it in My Website .
addedAfter that I started a brand new project in Unity because I should move on and not work on the same project forever. But then a month later, this came out. The infamous Unity Pricing Change. Developers were angry at unity including me, so I have decided to switch to Godot.
added1 month ago I have decided to revisit simpliCity and decided to recreate it in Godot, calling it simpliCity Reconstructed (codenamed simpliCity Gamma ). This new era of simpliCity will introduce a lot of new features to the game + it will be a free content update on steam!
changedFor the past weeks, I have been posting devlogs about the progress in my Discord Server. But, I will give you a summary of what I did for this project.
addedI've heard your reviews and I will be focusing more on graphics and aesthetics for simpliCity now. One of the changes are the new sky shader and I'm still planning more!
Background story + my (dumb) mistake 🤦
Long story short 4 months ago, I have deleted the entire simpliCity project without a backup. Whoops. Ironically, I lost the project while trying to backup the project :/. If you want to read the full story, you can join my Discord Server or read it in My Website.
After that I started a brand new project in Unity because I should move on and not work on the same project forever. But then a month later, this came out. The infamous Unity Pricing Change. Developers were angry at unity including me, so I have decided to switch to Godot.
So, what now?
1 month ago I have decided to revisit simpliCity and decided to recreate it in Godot, calling it simpliCity Reconstructed (codenamed simpliCity Gamma). This new era of simpliCity will introduce a lot of new features to the game + it will be a free content update on steam!
Brief Progress Summary
For the past weeks, I have been posting devlogs about the progress in my Discord Server. But, I will give you a summary of what I did for this project.
Graphics & Aesthetics Focus
I've heard your reviews and I will be focusing more on graphics and aesthetics for simpliCity now. One of the changes are the new sky shader and I'm still planning more!
Building System Overhaul
The building system of simpliCity have been overhauled with new features and polishes! The new feature includes a new selection mode and a new and better deletion mode. Behind the curtains, the codebase structure have been massively improved for new features, so.. yay!
Citizen Update
There is diversity in simpliCity now! Each citizen will be different as they now have different shirts, heads, and even names! Look at our good friend Steve Roberts. Say hello to Steve! Citizen's pathfinding has also been improved and I've planned to add a new routine system to them, so people would not complain like this anymore;
Future Plans
Steam post image There is a LOT of things that I want to be added in simpliCity Reconstructed, and if you're interested, you can see it here in my Trello Board!
And that's probably everything for today! Thank you for reading this devlog! This was Altaf.