Full notes
Full Simantik update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- UI and audio
- Gameplay
Simantik changes
Change mobs At the request of the players, the enemies were rebalanced, now some of them have become slower, while the other part has been redesigned characteristics
Sound changes The volume of many objects, mainly mobs, has been changed, now many of them have become quieter
Fixed enemy movement zones Fixed the moment when mobs do not allow to leave the spawn point
Source
Changelog.gg summarizes and formats this update. How we read updates.
