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Steam News23 November 20223y ago

Weekly Devlog #13 - 11/22/2022

Hey there, folks! First off, we’re excited to announce that Silverblood is officially a registered trademark of Tidehead Studios LLC!

Full notes

Full Silverblood update

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Hey there, folks!

What changed

0 fixes3 additions1 change0 removals
  • Gameplay
  • Store
addedThe art assets for our new demo are almost complete, barring a few additional sprite variants for Edith and Colette!
changedAs a small note: character emote animations won’t be making it into the first iteration of the demo, but they are still planned for the full release.
addedWe identified some fixes to the current build, and have confirmed that we’re still well on track for the December release of the new demo!
addedReleased a new installment of Carraway’s Travelogue! Carraway has a curious visitor… Where has she seen them before?

Silverblood changes

addedThe art assets for our new demo are almost complete, barring a few additional sprite variants for Edith and Colette!
changedAs a small note: character emote animations won’t be making it into the first iteration of the demo, but they are still planned for the full release.
addedWe identified some fixes to the current build, and have confirmed that we’re still well on track for the December release of the new demo!
addedReleased a new installment of Carraway’s Travelogue! Carraway has a curious visitor… Where has she seen them before?

First off, we’re excited to announce that Silverblood is officially a registered trademark of Tidehead Studios LLC! The trademarking process has been a little over a year in the making, and it honestly feels a bit surreal!

Art & Design

  • The art assets for our new demo are almost complete, barring a few additional sprite variants for Edith and Colette!

  • As a small note: character emote animations won’t be making it into the first iteration of the demo, but they are still planned for the full release.

Narrative

  • More editing passes are waiting pending the prologue’s full implementation into the engine.

  • This also includes sensitivity reader(s) and QA!

Technical

  • We had a very productive meeting this week!

  • We identified some fixes to the current build, and have confirmed that we’re still well on track for the December release of the new demo!

Promotional Content

  • Released a new installment of Carraway’s Travelogue! Carraway has a curious visitor… Where has she seen them before?

  • Released another lore post!

Con+Alt+Del

  • Ordered prints to sell at our booth in Artist’s Alley!

  • Our artist Vextera will be taking live commissions at our booth–stop by for some on-the-spot art!

Implementation is currently the name of the game, folks. Things are coming together, and we can’t wait to show you!

See ya next week!

Source

Steam News / 23 November 2022

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