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Steam News16 February 20251y ago

v1.1 on 2025-02-15T23:39:02+00:00

Changed the head in the "worm" hacking minigame to turn immediately when user changes direction. Changed the minimum length in the "worm" hacking minigame to be 3 (was 1).

Full notes

Full Silver Waffle update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

6 fixes0 additions2 changes1 removal
  • Gameplay
  • Fixes
  • UI and audio
changedChanged the head in the "worm" hacking minigame to turn immediately when user changes direction.
changedChanged the minimum length in the "worm" hacking minigame to be 3 (was 1).
fixedFixed a case where the alien reinforcements would get stuck on the edge of the level.
fixedFixed alien spaceships to use the correct behavior in space levels. Previously they would sometimes in space levels move incorrectly in the z-axis, making them impossible to be hit with players turret.
fixedFixed loading saved games saved on different filesystem path than what they are loaded from.
fixedFixed some text grammar.

Silver Waffle changes

changedChanged the head in the "worm" hacking minigame to turn immediately when user changes direction.
changedChanged the minimum length in the "worm" hacking minigame to be 3 (was 1).
fixedFixed a case where the alien reinforcements would get stuck on the edge of the level.
fixedFixed alien spaceships to use the correct behavior in space levels. Previously they would sometimes in space levels move incorrectly in the z-axis, making them impossible to be hit with players turret.
fixedFixed loading saved games saved on different filesystem path than what they are loaded from.
  • Changed the head in the "worm" hacking minigame to turn immediately when user changes direction.

  • Changed the minimum length in the "worm" hacking minigame to be 3 (was 1).

  • Fixed a case where the alien reinforcements would get stuck on the edge of the level.

  • Fixed alien spaceships to use the correct behavior in space levels. Previously they would sometimes in space levels move incorrectly in the z-axis, making them impossible to be hit with players turret.

  • Fixed loading saved games saved on different filesystem path than what they are loaded from.

  • Fixed some text grammar.

  • Fixed the fleet view to update when a spaceship is renamed.

  • Fixed the reload sound effect for personal weapons (pistols, smg) after loading a saved game. The reload sound effect can be fixed by switching weapons after loading a savegame version 1.

  • Removed the console command "debug" as it was not meant to be in the release build.

Source

Steam News / 16 February 2025

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