Full notes
Full Silver Daze update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- Gameplay
Silver Daze changes
-Buffed After Pain's damage from 1.5x to 3.0x
-Adjusted Warden Card distribution in Randomizer
-Repaired undesired behavior when sequence breaking ReCollections
-Repaired incorrect text display during ReCollection Challenges
-Added additional text glyphs
-Created an NPC for finding otherworldly foes
-Repaired oversight preventing otherworldly foes from spawning in Red Tower
-Repaired missing damage from "Kickstart" card
-Changed some mapping in Black Zone
-Escaping enemies when you've acquired all thieir cards no longer decreases your Luck
Source
Changelog.gg summarizes and formats this update. How we read updates.
