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Steam News4 October 20259mo ago

Patch 1.2.6 (10/4/25)

-Buffed After Pain's damage from 1.5x to 3.0x -Adjusted Warden Card distribution in Randomizer -Repaired undesired behavior when sequence breaking ReCollections -Repaired incorrect text display during ReCollection Chall

Full notes

Full Silver Daze update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes1 addition5 changes1 removal
  • Balance
  • Gameplay
changedBuffed After Pain's damage from 1.5x to 3.0x
changedAdjusted Warden Card distribution in Randomizer
addedAdded additional text glyphs
changedRepaired oversight preventing otherworldly foes from spawning in Red Tower
changedRepaired missing damage from "Kickstart" card
changedChanged some mapping in Black Zone

Silver Daze changes

changedBuffed After Pain's damage from 1.5x to 3.0x
changedAdjusted Warden Card distribution in Randomizer
addedAdded additional text glyphs
changedRepaired oversight preventing otherworldly foes from spawning in Red Tower
changedRepaired missing damage from "Kickstart" card

-Buffed After Pain's damage from 1.5x to 3.0x

-Adjusted Warden Card distribution in Randomizer

-Repaired undesired behavior when sequence breaking ReCollections

-Repaired incorrect text display during ReCollection Challenges

-Added additional text glyphs

-Created an NPC for finding otherworldly foes

-Repaired oversight preventing otherworldly foes from spawning in Red Tower

-Repaired missing damage from "Kickstart" card

-Changed some mapping in Black Zone

-Escaping enemies when you've acquired all thieir cards no longer decreases your Luck

Source

Steam News / 4 October 2025

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