Full notes
Full Silly Linguine Cat Simulator Deluxe Online update
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What changed
- Fixes
- Store
Silly Linguine Cat Simulator Deluxe Online changes
Bug Fixes!
DLC 1/2 crate speed not always triggering now fixed.
Update #1 Title and Discord Title not awarding now fixed.
Crates not going away after opening them and reseting the game now fixed.
DLC players seeing default skin as equipped on reopen now fixed.
Other minor bugs now fixed.
Shop Upgrades are now in-game!
| 2 | 50 min refresh | 25 SL$ |
| 3 | 7 slots (10 DLC) | 50 SL$ |
| 4 | 45 min refresh | 100 SL$ |
| 5 | 8 slots (11 DLC) | 200 SL$ |
| 6 | 40 min refresh | 300 SL$ |
| 7 | 9 slots (12 DLC) | 350 SL$ |
| 8 | 35 min refresh | 400 SL$ |
| 9 | 10 slots (13 DLC) | 500 SL$ |
| 10 | 30 min refresh | 550 SL$ |
| 11 | 11 slots (14 DLC) | 600 SL$ |
We read all of your feedback, and some players feel that the shop going from all items to 6 slots, with 9 being for DLC players, was limiting, and a downgrade. I understand why people feel this way. Here are the main reasons we made this change and why we feel in the long run it will be better.
Players would collect all non-daily exclusive skins very quickly, which left them annoyed at daily crates time-limiting them.
We plan to add many more crates, items, ect, to the shop, and didn't want it to be overcrowded with 20+ purchase options.
We wanted to add more progression to the game and make skins harder to get in general.
Here's why we think this could be exciting in the long run!
Higher rarity limited crates in the future could be unlocked through shop progression as a purchase option.
New players wont be overwhelmed with shop options.
More budgeting decisions and sense of progression.
We want to hear what you think and your ideas, I read every comment and question.
Thank you for the continued support of Silly Linguine Cat Simulator Deluxe Online!
Source
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