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Steam News10 May 20261mo ago

BEEP-BEEP! New BOE Update

BEEP-BEEP!!! Hello everyone, BOE is back with new fixes. Dear players, thank you for your messages, reports, and patience!

In this update9

Full notes

Full Silicone Heart update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

6 fixes4 additions1 change0 removals
  • Gameplay
  • Fixes
  • UI and audio
addedBEEP-BEEP!!! Hello everyone, BOE is back with new fixes.
fixedSleep and TimeFixed a common bug where the screen could remain dark for a very long time after going to sleep.
addedMusic and SoundsAdded music to the main menu.
fixedMusic and SoundsThe bug with the music stopping completely has been fixed.
fixedScripts and ConfigsFixed one of the most common errors related to incorrect data inside configuration scripts.
changedControls and Tile SelectionImproved the responsiveness of tile selection with the mouse in places where this mechanic had already been implemented.

Silicone Heart changes

addedBEEP-BEEP!!! Hello everyone, BOE is back with new fixes.
fixedFixed a common bug where the screen could remain dark for a very long time after going to sleep.
addedAdded music to the main menu.
fixedThe bug with the music stopping completely has been fixed.
fixedFixed one of the most common errors related to incorrect data inside configuration scripts.

BEEP-BEEP!!! Hello everyone, BOE is back with new fixes.

Dear players, thank you for your messages, reports, and patience! We continue to closely follow your feedback and fix issues that get in the way of a comfortable playthrough.

In this small update, we focused on several common problems: the long screen fade after sleeping, configuration errors, inventory behavior, item saving, and food-related softlocks.

BOE reports: the update is already on its way, which means the game should become more stable, clearer, and more enjoyable.

What’s Changed

Sleep and Time

  • Fixed a common bug where the screen could remain dark for a very long time after going to sleep.

  • The issue was caused by incorrect time calculation when falling asleep at certain moments, for example at 8:59.

Music and Sounds

  • Added music to the main menu.

  • The bug with the music stopping completely has been fixed.

Scripts and Configs

  • Fixed one of the most common errors related to incorrect data inside configuration scripts.

Controls and Tile Selection

  • Improved the responsiveness of tile selection with the mouse in places where this mechanic had already been implemented.

Inventory and Items

  • Fixed a bug with item stacks in the player inventory and in the crate building.

  • Implemented saving for items left inside the crate building.

  • Fixed an issue where items could “sink” or become unreachable.

Food

  • Softlocks related to food in the quest at the farm location have been fixed.

Buildings

  • Added new decorative buildings: “Pipe Fence”, “Home Sign”, “Mini Pool”, “Tent”, “Tree with Cameras”.

FAQ

  • Added an FAQ to help players find answers to common questions more quickly.

Thank you for continuing to play, test, and share your feedback. Your help is very important to us and directly helps make the game better!

A small reminder: your support means a lot to us. You can help us bring the game to release here:

https://www.kickstarter.com/projects/gardenofdreamsgames/silicone-heart

You can stay in touch with us here:

Kickstarter —

https://www.kickstarter.com/projects/gardenofdreamsgames/silicone-heart

Discord —

https://discord.com/invite/29R2g3wb78

Telegram —

https://t.me/silicone_heart

Feedback forum —

https://forms.gle/UjHESexnY5qNzvaw8

Source

Steam News / 10 May 2026

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