Full notes
Full Silhouette: Chapter One update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Performance
- Gameplay
Currently working on a complete overhaul of the game for version 0.2's release:
Removing pure dynamic lighting for increased FPS
Implementing a new interaction system for better inspection of clues
Implementing a new branching dialogue system
Revamping the first mission so it makes more sense
Adding in a 3rd mission that is longer than the first two combined
Adding a "detective intuition" meter so you can better gauge how many clues remain
Adding a Notebook so you can see mission objectives and track progress
Source
Changelog.gg summarizes and formats this update. How we read updates.
