Full notes
Full Silhouette: Chapter One update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Performance
A huge (in scope) graphical update giving the game a more comic book like visual overhaul along with huge performance boosts over the previous build (constantly above 50FPS with my GTX 780). This version also includes slightly re-designed gameplay for Mission Zero to make it a bit more enjoyable and logical when finding clues with more tweaks to come in future updates. File size is 355 megs. The Screenshots have been updated to reflect the new style but I'm going to re-record the trailer after New Year's. Hope you all enjoy the new version. More to come soon! -Added new graphic effects such as Inked Outlines and Cel Shading to give the game a more unique feel - Made several key performance adjustments for smoother gameplay - Re-designed the placement of clues for Mission Zero - Added a new lock picking mini-game
Source
Changelog.gg summarizes and formats this update. How we read updates.
