Full notes
Full Silhouette: Chapter One update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
Version 01.B is now available and should automatically download when you launch Steam. If you don't see the update, restart Steam and it will be available. Fixes: - Fixed 99.9% of all audio overlaps (there's the occasional rare case where it could technically still happen but I didn't experience any myself). - Added a pause between being able to interact with objects while the dialogue audio finishes playing. - Added new cursor/crosshair indication for when you cannot interact with objects due to dialogue length. Cursor/crosshair changes to red while interaction is disabled. -Added proper eyes to the living characters due to overwhelming requests/comments on the subject - Fixed the dialogue tree displaying "blank" choices that actually make selections when you press them - Other small tweaks relating to the audio - Possibly some other things that I can't remember anymore.
Source
Changelog.gg summarizes and formats this update. How we read updates.
