Full notes
Full Silent Sector update
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What changed
- Gameplay
- Maps
Silent Sector changes
Hello, captains! Here's a new update with some important changes that will improve gameplay:
Completely redesigned gamepad controls; the functionality of most of the menus has been modified. - Fixed a bug where you could select a random task against Cubes without having a device to be able to destroy them. - The minimap shows the center of the sector (small 'x') so that the player does not get lost. - The projectiles are now accelerated by the ship, so at constant speed the ship won't fly over own projectiles. - Modified engine - game keeps fps better on slower computers. - Added an effect of opening a new event gate on the map. - Fixed a bug where the sector generator did not use all graphical elements (planets, backgrounds etc.). - A few minor bugs and issues fixed.
Source
Changelog.gg summarizes and formats this update. How we read updates.
