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Steam News17 February 20215y ago

Silent Sector v1.0

Captains! We did it! P-) Major changes: - Added 3 events where players can obtain new ship plans. - Added 10 events with 10 new weapon plans. - Destroyed ships can now drop weapons. - Ships can have special abilities.

Full notes

Full Silent Sector update

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What changed

1 fix2 additions0 changes0 removals
  • Balance
  • UI and audio
addedCaptains! We did it! P-)Major changes: - Added 3 events where players can obtain new ship plans. - Added 10 events with 10 new weapon plans. - Destroyed ships can now drop weapons. - Ships can have special abilities. - Very significant adjustment of the strength and price of the weapons. - If a part of your ship is destroyed, all items attached to it will be thrown into space. - Raised prices of a big ships. - There are more conflict relationships between factions from the start, mostly with the Union :) - The selling price of weapons is 50% of the buy price in the weaponry and 25% in the commodity store.
addedCaptains! We did it! P-)Minor changes: - Top layer of 'clouds' is moving slower. - Added 1 gun slot to Neutral Traders Dwarf ship. - Increased chance of getting minerals from asteroids. - Medals are shown from the newest received. - Ships icons are shown above the other interface in the sector. - The ingame menu is opened if the game window loses focus. - Improved quest rewards. - Gothmog top turret is no longer destroyable. - You cannot change the owner of the sector during its liberation to the Rebels, if they are not discovered. - Changed icons on the minimap (they are similar to Map icons now). - Some gamepad support improvement.
fixedCaptains! We did it! P-)Bugfixes: - Players will no longer be able to take quests in random sectors. - Fixed crash if you jump from the Options menu after a very long time. - Fixed bugs with Ship builder. - Sound for 'lack of mines' message. - Fixed 'Testing a new weapon' quest, now you don't need to switch the Friendlyfire mode. - Fixed 'Plant bombs on X mega ships' quest - less enemy ships and better visible borders. - Fixed 'Contraband delivery' quest. - Fixed 'Destroy all pirates' quest. - 'Unlocking' big ships are shown well now (before it they were shown damaged). - Fixed Mine and Super-rocket issue in shops. - And many, many more other small fixes! :)

Silent Sector changes

addedMajor changes: - Added 3 events where players can obtain new ship plans. - Added 10 events with 10 new weapon plans. - Destroyed ships can now drop weapons. - Ships can have special abilities. - Very significant adjustment of the strength and price of the weapons. - If a part of your ship is destroyed, all items attached to it will be thrown into space. - Raised prices of a big ships. - There are more conflict relationships between factions from the start, mostly with the Union :) - The selling price of weapons is 50% of the buy price in the weaponry and 25% in the commodity store.
addedMinor changes: - Top layer of 'clouds' is moving slower. - Added 1 gun slot to Neutral Traders Dwarf ship. - Increased chance of getting minerals from asteroids. - Medals are shown from the newest received. - Ships icons are shown above the other interface in the sector. - The ingame menu is opened if the game window loses focus. - Improved quest rewards. - Gothmog top turret is no longer destroyable. - You cannot change the owner of the sector during its liberation to the Rebels, if they are not discovered. - Changed icons on the minimap (they are similar to Map icons now). - Some gamepad support improvement.
fixedBugfixes: - Players will no longer be able to take quests in random sectors. - Fixed crash if you jump from the Options menu after a very long time. - Fixed bugs with Ship builder. - Sound for 'lack of mines' message. - Fixed 'Testing a new weapon' quest, now you don't need to switch the Friendlyfire mode. - Fixed 'Plant bombs on X mega ships' quest - less enemy ships and better visible borders. - Fixed 'Contraband delivery' quest. - Fixed 'Destroy all pirates' quest. - 'Unlocking' big ships are shown well now (before it they were shown damaged). - Fixed Mine and Super-rocket issue in shops. - And many, many more other small fixes! :)

Captains! We did it! P-)

Major changes: - Added 3 events where players can obtain new ship plans. - Added 10 events with 10 new weapon plans. - Destroyed ships can now drop weapons. - Ships can have special abilities. - Very significant adjustment of the strength and price of the weapons. - If a part of your ship is destroyed, all items attached to it will be thrown into space. - Raised prices of a big ships. - There are more conflict relationships between factions from the start, mostly with the Union :) - The selling price of weapons is 50% of the buy price in the weaponry and 25% in the commodity store.

Minor changes:

  • Top layer of 'clouds' is moving slower.
  • Added 1 gun slot to Neutral Traders Dwarf ship.

Increased chance of getting minerals from asteroids. - Medals are shown from the newest received. - Ships icons are shown above the other interface in the sector. - The ingame menu is opened if the game window loses focus. - Improved quest rewards. - Gothmog top turret is no longer destroyable. - You cannot change the owner of the sector during its liberation to the Rebels, if they are not discovered. - Changed icons on the minimap (they are similar to Map icons now). - Some gamepad support improvement.

Bugfixes: - Players will no longer be able to take quests in random sectors. - Fixed crash if you jump from the Options menu after a very long time. - Fixed bugs with Ship builder. - Sound for 'lack of mines' message. - Fixed 'Testing a new weapon' quest, now you don't need to switch the Friendlyfire mode. - Fixed 'Plant bombs on X mega ships' quest - less enemy ships and better visible borders. - Fixed 'Contraband delivery' quest. - Fixed 'Destroy all pirates' quest. - 'Unlocking' big ships are shown well now (before it they were shown damaged). - Fixed Mine and Super-rocket issue in shops. - And many, many more other small fixes! :)

Source

Steam News / 17 February 2021

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