Full notes
Full Silent Sadie update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Fixes
- Gameplay
- Performance
- UI and audio
Silent Sadie changes
Changelist for quick patch 0.17.2023:
Fixed an issue with texture compression on hardware using 12th/13th gen Intel CPUs
Fixed an issue where upon reloading, doors would not trigger their animations anymore
Fixed an issue where upon reloading, doors would stay in the interactable/toggle state
Fixed an issue where Pressure Buttons would break the game upon reloading
Fixed an issue where push/pull boxes would go through doors
Fixed an issue where a door could collide with a push/pull box and get stuck
InteractableLamp general improvements
General Performance and Optimization improvements
Ending Screen now disabled more inputs in order to not allow players to interrupt the flow
Fixed an issue where the Goon Ambush would allow players to jump and break the flow of the cinematic
Fixed a bug where a box could be pushed agaisnt a door, and the door would get stuck
Various refactorization for general improvements around boxes and doors
Added Wishlist on Steam button to Main Menu
Thank you for playing the demo and do not hesitate to contact us if you find any other issues. Wishlist and wish you the best! Cheers!
Team Kapra Games
Source
Changelog.gg summarizes and formats this update. How we read updates.
