Full notes
Full Silent Rain update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
- UI and audio
Silent Rain changes
We know, we know.... We said that Patch #7 would be the last patch but you know how gamedev works... 🤷
So just a little hotfix :
Fixed a bug where player footsteps no longer alerted the Doc.
Fixed a bug when being killed at the exact same time when interacting with a locker and after breaking free from the cocoon the player could get stuck.
Move the inventory UI to centralized it at the bottom of the screen and leave a better readability of the environment (let us know what you think about it).
Do not hesitate to test this fixes and give us feedback (please use the in-game send a bug/feedback buttons or join our Discord); this is very important to us ❤️
And again, feel free to write a review of the game, that help us a lot 🙂
Source
Changelog.gg summarizes and formats this update. How we read updates.
