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Steam News5 November 20232y ago

Early Access Patch Notes #2

Silent Rain - Early Access Patch Notes #2 Hello everyone, We hope you had a great time during the Halloween festivities! 🎃👻 We're excited to introduce Early Access Patch #2, focused on enhancing the game experience.

In this update4

Full notes

Full Silent Rain update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

8 fixes2 additions4 changes1 removal
  • Balance
  • Server
  • Performance
  • Gameplay
  • Fixes
  • Maps
fixedSilent Rain - Early Access Patch Notes #2We're excited to introduce Early Access Patch #2, focused on enhancing the game experience. In this update, we've addressed various game-breaking bugs and continued to balance the game to maintain its challenge while reducing frustration.
fixedSilent Rain - Early Access Patch Notes #2🗓️ The next patch (EA Patch #3) coming by the end of November will significantly enhance the game's network quality. We've identified and are working on resolving issues related to high-latency players encountering numerous new bugs, ensuring everyone can fully enjoy the game. Once all these important issues are resolved, we will focus on adding new features and continuing the creation of the next map “Metro” which should arrive on Q1 2024.
fixedBug FixesGame Crashes: Fixed crashes when returning to the main menu from in-game or the lobby on certain PC configurations, especially when in fullscreen mode. We believe this patch also resolves issues with the pause menu not opening with the ECHAP/TAB key.
removedBug FixesBlocked Fireflies: Fireflies no longer get stuck when spawning, preventing game-breaking issues.
fixedBug FixesBlocking Stairs: Investigated and addressed a collision issue on basement stairs that could block player paths. We've applied an initial fix and continue to monitor the situation.
fixedBug FixesSecret Ending: Fixed an issue where boosted artifacts were not considered, preventing the completion of the secret ending.

Silent Rain changes

fixedWe're excited to introduce Early Access Patch #2, focused on enhancing the game experience. In this update, we've addressed various game-breaking bugs and continued to balance the game to maintain its challenge while reducing frustration.
fixed🗓️ The next patch (EA Patch #3) coming by the end of November will significantly enhance the game's network quality. We've identified and are working on resolving issues related to high-latency players encountering numerous new bugs, ensuring everyone can fully enjoy the game. Once all these important issues are resolved, we will focus on adding new features and continuing the creation of the next map “Metro” which should arrive on Q1 2024.
fixedGame Crashes: Fixed crashes when returning to the main menu from in-game or the lobby on certain PC configurations, especially when in fullscreen mode. We believe this patch also resolves issues with the pause menu not opening with the ECHAP/TAB key.
removedBlocked Fireflies: Fireflies no longer get stuck when spawning, preventing game-breaking issues.
fixedBlocking Stairs: Investigated and addressed a collision issue on basement stairs that could block player paths. We've applied an initial fix and continue to monitor the situation.

Silent Rain - Early Access Patch Notes #2

Hello everyone,

We hope you had a great time during the Halloween festivities! 🎃👻

We're excited to introduce Early Access Patch #2, focused on enhancing the game experience. In this update, we've addressed various game-breaking bugs and continued to balance the game to maintain its challenge while reducing frustration.

🗓️ The next patch (EA Patch #3) coming by the end of November will significantly enhance the game's network quality. We've identified and are working on resolving issues related to high-latency players encountering numerous new bugs, ensuring everyone can fully enjoy the game. Once all these important issues are resolved, we will focus on adding new features and continuing the creation of the next map “Metro” which should arrive on Q1 2024.

Here's a detailed list of changes:

Bug Fixes

  • Game CrashesFixed crashes when returning to the main menu from in-game or the lobby on certain PC configurations, especially when in fullscreen mode. We believe this patch also resolves issues with the pause menu not opening with the ECHAP/TAB key.
  • Blocked Fireflies: Fireflies no longer get stuck when spawning, preventing game-breaking issues.

  • Blocking StairsInvestigated and addressed a collision issue on basement stairs that could block player paths. We've applied an initial fix and continue to monitor the situation.
  • Secret EndingFixed an issue where boosted artifacts were not considered, preventing the completion of the secret ending.
  • Achievements: End-game achievements are now fully unlockable.

  • Occult Cards: All 30 cards can be found on the map, each offering access to a small secret 🤫

  • Numerous Minor Bug Fixes.

Balancing

  • Cocoon Gameplay: Building on changes from EA Patch #1, cocoon gameplay is now more accessible. Players can free themselves by successfully completing the QTE, but beware of player deaths in the cocoon 😈.

  • Sentinels: These foes now spawn more frequently when a player is sick, so be careful!

Enhancements

  • Objective ComprehensionAdded images to paper notes for better understanding.
  • Improved Firefly Visibility and Speed.

  • Shared Blackboards: Blackboards can now be shared by all players.

Translations

  • Korean TranslationEnhanced for improved clarity and accuracy.

As always, thank you sincerely for your support and trust in our game ❤️

Source

Steam News / 5 November 2023

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