Full notes
Full Silent North update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Fixes
- Balance
- Server
Patch 0.2.2 hotfix 1 has now been deployed. Restart Steam if you don’t see the update.
❄️New features❄️
Added cooking with a pan (improving cooking speed)
Added sound effects to cooking
Added Trigger + Grip to remove full stacks of items (Grip now removes one of an item from storage)
🥫 Fixes and improvements🥫
Fixed zombie headshot audio playing for all players nearby
Fixed dead players and sleepers items being set to 1
Fixed storage containers (Orange Crates) items being set to 1
Fixed a bug allowing certain consumables to stack
Fixed a bug allowing players to consume an entire stack of items
Fixed a bug causing stacked items to be used while only giving 1 items stats
Fixed a bug causing canned food to spawn opened
Fixed deer spawns (won’t spawn as many)
Fixed zombies not dropping loot
Fixed the ability to drink when not thirsty
Fixed the ability to eat when not hungry
Improved furnace reliability
Improved player's chest reliability
Improved cooking performance over network
Improved loot spawning logic (loot should spawn back more often now)
Source
Changelog.gg summarizes and formats this update. How we read updates.
