Full notes
Full Silent Depth 3D Submarine Simulation update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hey there, our first update is there.
This is basically a patch release
BUGFIX:
- fixed critical save/load positioning bug
- fixed wrong contact detection angles
(were almost always behind the sub)
CHANGED
- stop watch for torpedoes
- texture of Midway
- lowered the detection range for enemy ships
- clock graphics
What changed
1 fix0 additions0 changes0 removals
- Fixes
fixedHey there, our first update is there. This is basically a patch release: BUGFIX: - fixed critical save/load positioning bug - fixed wrong contact detection angles (were almost always behind the sub) CHANGED: - stop watch for torpedoes - texture of Midway - lowered the detection range for enemy ships - clock graphics
Source
Changelog.gg summarizes and formats this update. How we read updates.
