Full notes
Full Silent Breach update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Gameplay
Silent Breach changes
Updates and tweaks regarding some bugs and changes since release.
Fixed rover movement sfx when pressing the same directional button twice
Slight audio adjustments
Delayed creature encounter
On collision or getting very close to rocks and walls the rover will bump and or stop movement instead of still trying to move in that direction
New unique models for every key location
Source
Changelog.gg summarizes and formats this update. How we read updates.
