Update history
Latest 士機(SIKI) updates
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- 士機(SIKI)
Implemented external transmission (Telemetry) functionality.
New Feature Added: External Video Creation Support "Telemetry Output" Function A function has been added to send in-game information to external tools in real time. Function Overview: UDP transmission to 127.0.0.1 (on y…
Announcement4 changesGameplayWorkshop - 士機(SIKI)
Reduces the light emitted by your own missiles.
Reduced the light emitted when the player's aircraft fires missiles. Fixed an issue where the foot rendering was incorrect in the training stage. Also added the prototype Type 62.
Announcement1 changeFix - 士機(SIKI)
Enhanced collision detection
Added collision detection for missing parts (ships, etc.). Also, Added damage effects.
Announcement1 changeBalance - 士機(SIKI)
I made it lighter!
Significantly reduced the weight of character models! This should make it considerably lighter. Also, added leg damage effects. Improved right stick controls.
Announcement2 changesGameplayBalance - 士機(SIKI)
Added image quality selection function (correction).
The image quality selection function I uploaded earlier wasn't working very well, so I've fixed it. Sorry.
Announcement1 changeFix - 士機(SIKI)
Added image quality selection function.
You can now select from four levels of image quality. Slightly improved the malfunction of the right stick (not perfect). Improved the malfunction of the red (R) slider for special armor (P).
Announcement2 changesGameplayBalance - 士機(SIKI)
Fixed critical bugs.
A critical bug was discovered where clothing would not come off even after being hit. This has been fixed. Also, high scores are now saved.
Announcement1 changeFix - 士機(SIKI)
Added reverse mode, right only, and left only.
Reverse mode can now be controlled using only the right stick, or only the left stick.
Announcement - 士機(SIKI)
Added a training stage.
Added a training stage. Added a bonus scene. Made enemy missiles flash at close range.
Announcement2 changesGameplay - 士機(SIKI)
EA01-260401kai
Fixed a bug where enemy bosses would not take damage during retries.
Announcement1 changeFixBalance - 士機(SIKI)
EA01-260401
The right stick can now be used to move the crosshairs. Pressing the right stick returns the crosshairs to the center. Adjusted the UI in the starting scene. Fixed a bug where simultaneous kills with enemy bosses would…
Announcement2 changesFixUI/audio - 士機(SIKI)
EA01-260328
You can now adjust the volume while posing. Also, costume color settings are now saved.
Announcement - 士機(SIKI)
260325
Implemented key configuration function Implemented score save function Implemented costume color change function
Announcement

