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Latest Signs of Birth updates
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- Signs of Birth
New feature and bugfix
2024/8/20 0.9.5 Feature: Meshes of some monsters are reduced Feature: Input system faster Bug: Melee flying eye animation bugfix Feature: size of flying eye changed to a little bit bigger Feature: melee monster drop poi…
Announcement3 changesGameplay - Signs of Birth
Bug fix and New feature
2024/7/22 0.9.4 Bug: Memory Leak checked Feature: Monster table buffed under level 60; especially under 20
Announcement - Signs of Birth
New features
2024/7/18 0.9.3 Feature: Enemy table is buffed after level 20 Feature: Avoidance algorithm of swarm of monsters is changed from sonar to separation
Announcement1 changeGameplay - Signs of Birth
Bug fix and New features
2024/7/18 0.9.2 Bug: Vfx memory leaked; lighting, bonfire, etc Bug: Floating digit memory leaked Bug: Too many draw count Bug: Card rerolling after card selection surpressed according to the rule Bug: HP is displayed as…
Announcement - Signs of Birth
Bug fix and New features
2024/7/17 0.9.1 Feature: Turn of drawing epic cards is changed to every 5 turn. Feature: Standard card draw chance increased. Every 5 turn. Feature: Effect of chance, chance+ card is modified Visual: each size of fragme…
Announcement13 changesGameplayBalance - Signs of Birth
Bug fix and New Feature
2024/7/11 0.9.1 Visual: each size of fragment is changed Bug: too many damage sounds make game slow down; friction causes such situation. Feature: Card Cheer is changed from Sign+20 to Sign+25 Feature: Card Concentratio…
Announcement6 changesGameplayBalance - Signs of Birth
New Feature and Bugfix
2024/7/11 0.9 Feature: Rename Card Rifle to Fleet Feature: Add Away++ card as Epic Feature: Add Fast card (like Rapid++) as Epic Visual: swap Tamer and Fast icon Bug: trainer icon was wrong; duplicated Bug: Many Bonfire…
Event13 changesGameplayBalance - Signs of Birth
Feature and bugfix
2024/7/8 0.7 Feature: Terrain height adjustment Feature: Monster table nerfed and more melee monsters appear. Visual: monster visual size of melee flying eye is shrinked Feature: monster visual size of melees has been c…
Announcement2 changesGameplayBalance - Signs of Birth
Bugfix and New Feature added
2024/7/3 0.6 Modified for PlayTest Feature: Change several VFXes Feature: Change visual of monster character (first one) Feature: Effective Range of Lightning becomes narrower Feature: Japanese language support Bug: Pac…
Announcement - Signs of Birth
Bugfix and Feature update
2024/7/2 0.5 Feature: BonFire, BonFire+ added, damage to 50, duration 3.5s to 2.8s, BonFire+ standard to Epic Bug: spawner delay bugfixed (spawner almost has 1sec interval) Feature: Crowd monsters are added at stage 56,…
Announcement2 changes1 numericBalance - Signs of Birth
Bug fix and new feature
2024/7/1 0.4 Bug: Shrink was ineffective Feature: Add Lightning, LightningPlus Feature: Change Away Away+ 0.2s->0.3s 0.4s->0.6s Bug: Penetration cannot penetrate monsters
Announcement1 changeGameplay - Signs of Birth
UI and Opening menu modified and Visual update.
2024/6/28 0.3.1 UI: Openning Visual Modified in order to indicate where hero would battle UI: Add "EXP" text to in game ui Visual: Lighting adjustment: low intensity, high temperature to represent moon light
Announcement2 changesUI/audio - Signs of Birth
Monster table changed
2024/6/27 Feature: Monster table nerf Feature: Executable with no steam
Announcement - Signs of Birth
Bug fix and Add Several Feature
2024/6/27 0.3 Bug: Fatal: after taming, monster total counting is wrong, so it never goes to next stage. Feature: Buff: After taming, the tamed monster HP becomes (maxHp + maxHp * 0.5 * number of Tamer) Feature: Buff: A…
Announcement2 changes1 numericGameplay - Signs of Birth
Signs of Birth Launched
”Signs of Birth" is now on sale. This game has undergone two major gameplay changes in the two years since its release. At first, it was developed as a platformer game and then as a mountain climbing game. As third deve…
Announcement2 changesGameplayBalance

