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- Signals
Signals out on November 16th 2021!
Hi everyone, After a busy few months we are now close to release which will be on November 16th at 3PM British Time. (Countdown to event: https://www.timeanddate.com/countdown/generic?iso=20211116T150000&p0=136) What to…
Event5 changesFixUI/audio - Signals
Devlog September - Colour
Hello again, Kathryn here, the other 20% of MKDB Studio. So, colour (I'm British, I spell colour with a u) is not something I understood much of before this project. Despite having studied art and design and holding a d…
Patch notes3 changesUI/audioGameplay - Signals
Devlog August - Logo Design
Welcome to this week's Dev log, I’m the other half of MKDB Studio, the wife, Kathryn. I’ve worked with Michel on several logo projects prior to this, he is easy to work with and broadly knows what he wants. At first I f…
Event2 changesGameplay - Signals
Devlog July - From idea to game
Hello everyone, This week for devlog #2 we'll be talking about how Signals came to be, early ideas, prototypes, terrible sketches and other artifacts. In the beginning there was 2001 The original idea came about in late…
Event5 changesUI/audioGameplay - Signals
Announcing Signals!
Hello everyone! We at MKDB Studio, that is my wife and I, are pleased to announce our first game: Signals. It is to be released late September for PC on Steam & itch.io and has been in development since early this year.…
Patch notes2 changesServerUI/audio




