Full notes
Full Signal Simulator update
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What changed
- Gameplay
- Performance
Signal Simulator changes
Fix:
When using the VHS, the game starts filling the log file with thousands of unnecessary logs.
Vegetation scale in distance
Optimizations: In the old version the monitor antennas, planets when you detect signals and other animated monitor images were rendered in realtime as textures increasing the CPU usage. I have started to prerender some of the animations as separate textures, removing the camera rendering. The downside of this is a little more Ram usage and loading time, but this will decrease the CPU usage. In the next few weeks expect updates that will replace the old system.
Source
Changelog.gg summarizes and formats this update. How we read updates.
