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Steam News27 December 20196y ago

Update 1.7.6 small update

Fix: When using the VHS, the game starts filling the log file with thousands of unnecessary logs.

Full notes

Full Signal Simulator update

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What changed

1 fix0 additions0 changes1 removal
  • Gameplay
  • Performance
fixedFix:
removedOptimizations: In the old version the monitor antennas, planets when you detect signals and other animated monitor images were rendered in realtime as textures increasing the CPU usage. I have started to prerender some of the animations as separate textures, removing the camera rendering. The downside of this is a little more Ram usage and loading time, but this will decrease the CPU usage. In the next few weeks expect updates that will replace the old system.

Signal Simulator changes

fixedFix:
removedOptimizations: In the old version the monitor antennas, planets when you detect signals and other animated monitor images were rendered in realtime as textures increasing the CPU usage. I have started to prerender some of the animations as separate textures, removing the camera rendering. The downside of this is a little more Ram usage and loading time, but this will decrease the CPU usage. In the next few weeks expect updates that will replace the old system.

Fix:

  • When using the VHS, the game starts filling the log file with thousands of unnecessary logs.

  • Vegetation scale in distance

Optimizations: In the old version the monitor antennas, planets when you detect signals and other animated monitor images were rendered in realtime as textures increasing the CPU usage. I have started to prerender some of the animations as separate textures, removing the camera rendering. The downside of this is a little more Ram usage and loading time, but this will decrease the CPU usage. In the next few weeks expect updates that will replace the old system.

Source

Steam News / 27 December 2019

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