Full notes
Full Signal Simulator update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Store
- Server
Signal Simulator changes
FIXES:
Transition between day and night. The sky will no longer be black without stars. The stars will slowly appear as expected
Door locks will respond correctly when used
Artifacts caused by screen space reflections
Rover UI stretch on different resolutions
Database exit button cropped on specific resolutions
Incorrect Azimuth calibration information. The bug doesn't inform you that you have to calibrate Azimuth
Fixed Del button for player reset position. Now should be used every 60 minutes
Antenna Outdoor lights still emits even when off
ADD:
Wind System. Based on the weather, rain, thunder, clouds etc. the game will generate a wind that will affect the antennas position. This may change the antenna coordinates causing problems detecting a signal in bad weather.
Add a Pop Up to ask if you want to go to the main menu
Added a close button for the panel for the new radio. Before you had to add a radio to be able to close it.
New skin page in the laptop. From there you can unlock and install all the skins you like.
In Gameplay Options added a Local Time option. This will switch between local and Ingame Time.
IMPROVEMENTS AND CHANGES
Sun rotation is changed. When you sit on the desk the direction you watch is South, so the Sunrise should be from left to right, not as before.
Sky colors will no longer be super saturated.
The tech tree resources will be provided by the helicopter. You will no longer need to buy them. Just focus on the upgrades :)
Reduce the time when reboot one server in an antenna.
Source
Changelog.gg summarizes and formats this update. How we read updates.
