Full notes
Full Sign Motion update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
An update has been published today. Please, re-launch the steam client to download the latest version. This is the first in a series of updates to address feedback and suggestions from the community. What Changed:
Controls: Movement starts promptly on key/joystick input and also stops promptly when key/joystick is release.
Controls: Character now has a certain degree of movement in midair including turning around. For instance, if falling near a ledge, it's possible to turn around and still grab the ledge.
- ControlsFixed bug that could cause jump delay due to low frame-rate.
What's coming in the next updates:
More checkpoints.
Further improvements on controls.
Misc. Improvements: Increase speed of rope climbing up/down, etc.
Demo After the first couple of more urgent updates, a demo will be published so people can try the game first.
Source
Changelog.gg summarizes and formats this update. How we read updates.
