In this update1
Full notes
Full Sigils of Nightfall update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Events
- Balance
- UI and audio
- Compatibility
- Server
Sigils of Nightfall changes
We’re excited to announce that Sigils of Nightfall is part of the Tiny Roguelikes!
And to celebrate that, here goes another demo update!
Patch Notes:
New hand layout, with 1-0 numeric keys shortcut
New attack cursor
Adjusted rewards on ambush
Description for card events like remove, transform, optimize, and upgrade
Card selection now differs from hover in deck screens
No red vignette if you suffer no damage
New scry screen
UI Updates
Additional backgrounds
XP progression adjustments
New AP (energy) color to avoid confusion with armor
Status cards now extinct upon use, not polluting the discard pile
Card miniatures as tooltips
Better controller support
Balancing and additional clarifications
Many minor fixes (pretty much every bug you reported here)
Thank you so much for playing and sharing your feedback. We are working on new features, including dice roll, new monsters, bestiary, and many more. Expect another update soon!
https://store.steampowered.com/app/4040500/Sigils_of_Nightfall/ Wishlist Sigils of Nightfall now. For additional content, join the Discord Server and follow us on social media so you don’t miss any updates or future announcements!
Source
Changelog.gg summarizes and formats this update. How we read updates.
