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Steam News18 June 20215y ago

Devlog #5 Video, Screenshots, Work in Progress.

Currently, our time is devoured by the technical aspects of the project. We add in-game quests, decrees, research and much more.

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Full Siege of Irdor update

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What changed

0 fixes5 additions4 changes0 removals
  • Gameplay
  • Maps
  • Store
addedWe add in-game quests, decrees, research and much more. We are also starting work on advanced artificial intelligence that requires time from us and which we will show soon.
changedIn this Devlog, we want to share some refreshed graphics and improved lighting with you. As promised, we are preparing a short video with each Devlog:
changedRecently we have improved The Day and Night system.
addedWe made shadows and light reflections. We have added new water where you can fish or send hunting boats from the port. We put a lot of emphasis on food in the game - as we often said, it is a crucial gameplay element in Big Battle.
addedWe also added l destruction system of The Wall along with physics
addedWe are slowly bringing our units back to life :) - We are adding more and more animations to them and working on advanced artificial intelligence on the battlefield and more.

Siege of Irdor changes

addedWe add in-game quests, decrees, research and much more. We are also starting work on advanced artificial intelligence that requires time from us and which we will show soon.
changedIn this Devlog, we want to share some refreshed graphics and improved lighting with you. As promised, we are preparing a short video with each Devlog:
changedRecently we have improved The Day and Night system.
addedWe made shadows and light reflections. We have added new water where you can fish or send hunting boats from the port. We put a lot of emphasis on food in the game - as we often said, it is a crucial gameplay element in Big Battle.
addedWe also added l destruction system of The Wall along with physics

Currently, our time is devoured by the technical aspects of the project.

We add in-game quests, decrees, research and much more. We are also starting work on advanced artificial intelligence that requires time from us and which we will show soon.

In this Devlog, we want to share some refreshed graphics and improved lighting with you. As promised, we are preparing a short video with each Devlog:

Recently we have improved The Day and Night system.

We made shadows and light reflections. We have added new water where you can fish or send hunting boats from the port. We put a lot of emphasis on food in the game - as we often said, it is a crucial gameplay element in Big Battle.

We also added l destruction system of The Wall along with physics

We are slowly bringing our units back to life :) - We are adding more and more animations to them and working on advanced artificial intelligence on the battlefield and more.

(more in the video above)

In the end, we present you new buildings:

Workers Hut: we can buy our workers here for work

Iron mine: This mineral is very important in machine building (catapult etc.), and is also necessary for a blacksmith to upgrade our units (armour and weapons).

Alchemy laboratory: This one deserves a separate Devlog :)

Meanwhile, stay awake, Defender, as night is long... Yours, "Big Battle: Defend the Wall" HardCodeWay Team PS. The trailer still needs some work :< Steam post image https://store.steampowered.com/app/1103820/Big_Battle_Defend_the_Wall/

Source

Steam News / 18 June 2021

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