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Steam News27 April 20215y ago

miniDevlog #2 - Food

Greetings Defenders! Subject for today: Food gathering buildings: There will be a total of five basic resources in the game: stone, wood, iron, food, gold Additionally, there will be one special "resource" that will use

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Full Siege of Irdor update

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What changed

0 fixes0 additions5 changes0 removals
  • Gameplay
  • Balance
changedGreetings Defenders!Subject for today: Food gathering buildings:
changedGreetings Defenders!Today we will share the two food gathering buildings crucial for maintaining the Wall. Food will be mostly used for recruitment. If we fail to hold enough food people will leave our settlement.
changedGreetings Defenders!Note, almost every single building in the game can be upgraded up to the third level.
changedGreetings Defenders!There will be a forest nearby our main base. Hunters every morning will go there to gather food. We see hunting as a not a stable source of food. There will be chance that hunters bring nothing from their expedition. When they succeed they can bring a lot of food. Overall farming is a more stable source.
changedGreetings Defenders!There will be a day and night cycle in Big Battle: Defend the Wall. The day is time for building the economy, sending missions etc. The night is a time of war, workers are hiding in their homes .

Siege of Irdor changes

changedSubject for today: Food gathering buildings:
changedToday we will share the two food gathering buildings crucial for maintaining the Wall. Food will be mostly used for recruitment. If we fail to hold enough food people will leave our settlement.
changedNote, almost every single building in the game can be upgraded up to the third level.
changedThere will be a forest nearby our main base. Hunters every morning will go there to gather food. We see hunting as a not a stable source of food. There will be chance that hunters bring nothing from their expedition. When they succeed they can bring a lot of food. Overall farming is a more stable source.
changedThere will be a day and night cycle in Big Battle: Defend the Wall. The day is time for building the economy, sending missions etc. The night is a time of war, workers are hiding in their homes .

Greetings Defenders!

Subject for today: Food gathering buildings:

There will be a total of five basic resources in the game:

  • stone,

  • wood,

  • iron,

  • food,

  • gold

Additionally, there will be one special "resource" that will use all of the above. There will be a resource amount limit expandable by Warehouse building.

Today we will share the two food gathering buildings crucial for maintaining the Wall. Food will be mostly used for recruitment. If we fail to hold enough food people will leave our settlement.

Note, almost every single building in the game can be upgraded up to the third level.

There will be a forest nearby our main base. Hunters every morning will go there to gather food. We see hunting as a not a stable source of food. There will be chance that hunters bring nothing from their expedition. When they succeed they can bring a lot of food. Overall farming is a more stable source.

Hunter Log. Under construction

Hunter Log. Construction in progress

Complete LVL 1 Hunter Log.

The second source of food will be farming. Its stable source of food with one main issue. Farms are taking quite a lot of space.

Complete LVL 1 Farmer Hut

Human Worker model.

There will be a day and night cycle in Big Battle: Defend the Wall. The day is time for building the economy, sending missions etc. The night is a time of war, workers are hiding in their homes.

Woodcutter's Hut at night

Meanwhile, stay awake, Defender, as night is long... Yours, "Big Battle: Defend the Wall" HardCodeWay Team

Source

Steam News / 27 April 2021

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