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Full Siege of Irdor update
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What changed
- Gameplay
- Balance
Siege of Irdor changes
Greetings Defenders!
Subject for today: Food gathering buildings:
There will be a total of five basic resources in the game:
stone,
wood,
iron,
food,
gold
Additionally, there will be one special "resource" that will use all of the above. There will be a resource amount limit expandable by Warehouse building.
Today we will share the two food gathering buildings crucial for maintaining the Wall. Food will be mostly used for recruitment. If we fail to hold enough food people will leave our settlement.
Note, almost every single building in the game can be upgraded up to the third level.
There will be a forest nearby our main base. Hunters every morning will go there to gather food. We see hunting as a not a stable source of food. There will be chance that hunters bring nothing from their expedition. When they succeed they can bring a lot of food. Overall farming is a more stable source.
Hunter Log. Under construction
Hunter Log. Construction in progress
Complete LVL 1 Hunter Log.
The second source of food will be farming. Its stable source of food with one main issue. Farms are taking quite a lot of space.
Complete LVL 1 Farmer Hut
Human Worker model.
There will be a day and night cycle in Big Battle: Defend the Wall. The day is time for building the economy, sending missions etc. The night is a time of war, workers are hiding in their homes.
Woodcutter's Hut at night
Meanwhile, stay awake, Defender, as night is long... Yours, "Big Battle: Defend the Wall" HardCodeWay Team
Source
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