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Steam News9 April 20215y ago

miniDevlog #1

Greetings Defenders! We have decided to run a side-series of smaller Devlogs to share various models and work in progress without diving too deep into explanations.

In this update5

Full notes

Full Siege of Irdor update

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What changed

0 fixes1 addition2 changes0 removals
  • Gameplay
  • Balance
changedGreetings Defenders!Subject for today: Resource gathering buildings:
addedGreetings Defenders!Today we will share the two most basic resources gathering buildings crucial for maintaining the Wall, constructing new buildings and traps. Note, almost every single building in the game can be upgraded up to the third level. We will post a separate, full Devlog about resources in our game.
changedMasonThere will be a day and night cycle in Big Battle: Defend the Wall. The day is time for building the economy, sending missions etc. The night is a time of war, workers are hiding in their homes .

Siege of Irdor changes

changedSubject for today: Resource gathering buildings:
addedToday we will share the two most basic resources gathering buildings crucial for maintaining the Wall, constructing new buildings and traps. Note, almost every single building in the game can be upgraded up to the third level. We will post a separate, full Devlog about resources in our game.
changedThere will be a day and night cycle in Big Battle: Defend the Wall. The day is time for building the economy, sending missions etc. The night is a time of war, workers are hiding in their homes .

Greetings Defenders!

We have decided to run a side-series of smaller Devlogs to share various models and work in progress without diving too deep into explanations.

Subject for today: Resource gathering buildings:

There will be a total of five basic resources in the game:

  • stone,

  • wood,

  • iron,

  • food,

  • gold

Additionally, there will be one special "resource" that will use all of the above.

Today we will share the two most basic resources gathering buildings crucial for maintaining the Wall, constructing new buildings and traps. Note, almost every single building in the game can be upgraded up to the third level. We will post a separate, full Devlog about resources in our game.

Woodcutter's Hut

Sawmill

Stonecutter

Mason

There will be a day and night cycle in Big Battle: Defend the Wall. The day is time for building the economy, sending missions etc. The night is a time of war, workers are hiding in their homes.

Woodcutter's Hut at night

Meanwhile, stay awake, Defender, as night is long... Yours, "Big Battle: Defend the Wall" HardCodeWay Team Steam post image

Source

Steam News / 9 April 2021

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