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Steam News22 May 20197y ago

Siege of Centauri: Beta Update 6

Features New Mission: Gaol. Gaol is a huge region with low paths building up to the Colony at the top. And it features a new opponent, the Hooded Turbine, a ship that combines a high speed with strong shields.

Full notes

Full Siege of Centauri update

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What changed

6 fixes5 additions7 changes2 removals
  • Gameplay
  • UI and audio
  • Balance
  • Events
  • Fixes
addedNew Mission: Gaol. Gaol is a huge region with low paths building up to the Colony at the top. And it features a new opponent, the Hooded Turbine, a ship that combines a high speed with strong shields. They will try to rush through your defenses to get at your Colony.
addedAdded upgrades to the Scavenger Modules. They are cheap and increased the range of the building.
addedAdded a bunch of new music and sfx.
changedBalance
changedMilton- reduced the cooldown slightly.
changedReinforcements- increased the cooldown slightly.

Siege of Centauri changes

addedNew Mission: Gaol. Gaol is a huge region with low paths building up to the Colony at the top. And it features a new opponent, the Hooded Turbine, a ship that combines a high speed with strong shields. They will try to rush through your defenses to get at your Colony.
addedAdded upgrades to the Scavenger Modules. They are cheap and increased the range of the building.
addedAdded a bunch of new music and sfx.
changedBalance
changedMilton- reduced the cooldown slightly.

Features

  • New MissionGaol. Gaol is a huge region with low paths building up to the Colony at the top. And it features a new opponent, the Hooded Turbine, a ship that combines a high speed with strong shields. They will try to rush through your defenses to get at your Colony.
  • Added upgrades to the Scavenger Modules. They are cheap and increased the range of the building.

  • Added a bunch of new music and sfx.

Balance

  • Milton- reduced the cooldown slightly.

  • Reinforcements- increased the cooldown slightly.

  • Hatchlings- Increased hit points (they weren't much of a challenge after the Clutch of eggs was destroyed).

  • Masochists- Slowed them down slightly.

  • Added a new objective to Sord, to generate 500 metal from Scavenger Modules.

  • Fission Reactors can't be upgraded until the Colony is upgraded.

  • Modified the intro camera for Circosta so that it starts focused on the Metal Refinery that the dialog is discussing.

Fixes

  • Fixed an issue with Masochist targeting.

  • Fixed an issue where the Metal Refinery lost its depth when damaged.

  • Fixed the Temporal Shift ability.

  • Fixed overlapping text on the mission launch screen.

  • Fixed an issue where some objectives weren't awarding score correctly.

  • Fixed a UI issue with 4:3 ratio displays.

UI

  • Increased the size of Sparrows slightly.

  • Objective Complete display no longer overlaps with the dialog text.

  • Tower names no longer overflow in the selection window.

  • Added category icons to the archive.

Source

Steam News / 22 May 2019

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