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Steam News15 March 20251y ago

0.3.1 - Modifications, Commanders, Victory

The mission system was entirely deleted and replaced with a unique victory system. The victory system has three different methods by which you can win the game before time runs out.

Full notes

Full Sidereal Dominion: Avalon update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix5 additions4 changes0 removals
  • Gameplay
  • Performance
  • Maps
  • Balance
addedYou can now modify ships in the ship modification tab. You unlock ship modifications through technologies and randomly while playing the game. There are 12 ways to modify each of the basic light/medium/heavy ships, or 1728 in total.
addedAdded lens flares to the battle skyboxes, added 4 new skyboxes
changedReduced the size of the game by 300MB. Increased the performance of some game logic
changedImproved parts of the GUI. Improved the in-game tutorial
addedAdded an Achievements tab in the main menu
changedImproved the title-placement algorithm

Sidereal Dominion: Avalon changes

addedYou can now modify ships in the ship modification tab. You unlock ship modifications through technologies and randomly while playing the game. There are 12 ways to modify each of the basic light/medium/heavy ships, or 1728 in total.
addedAdded lens flares to the battle skyboxes, added 4 new skyboxes
changedReduced the size of the game by 300MB. Increased the performance of some game logic
changedImproved parts of the GUI. Improved the in-game tutorial
addedAdded an Achievements tab in the main menu
  • The mission system was entirely deleted and replaced with a unique victory system. The victory system has three different methods by which you can win the game before time runs out. This should make the game faster and less tedious

  • You can now modify ships in the ship modification tab. You unlock ship modifications through technologies and randomly while playing the game. There are 12 ways to modify each of the basic light/medium/heavy ships, or 1728 in total.

  • You now acquire Commanders who will lead fleets into battle. They give you access to special abilities during battles which boost your ship stats for a period. This will need to be made more interesting in the future

  • Added lens flares to the battle skyboxes, added 4 new skyboxes

  • Reduced the size of the game by 300MB. Increased the performance of some game logic

  • Improved parts of the GUI. Improved the in-game tutorial

  • Added an Achievements tab in the main menu

  • Improved the title-placement algorithm

  • Added a rotation option to the custom flag maker

  • Fixed a problem with jagged edge antialiasing when zoomed out of the map

  • Added an action to increase the number of building slots on a planet

Pricing and Development: I’m going to take a break from development for ~2 months unless there’s a major bug since I have other things to do. In addition, I have decided to “flip” the pricing of the game for Early Access. Instead of having large discounts combined with a high base price, the base price will be low with little to no discounts during sales. I feel that this will make the game more consistently accessible. If version 1.0 is reached, the price will go back up. Next versions will probably be about making the politics and diplomacy more interesting

Source

Steam News / 15 March 2025

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