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Steam News16 February 20242y ago

Announcement - Steam Next Fest Feedback

Hello everyone, We are thrilled with the community's interest in Shroomtopia! Participating in the Steam Next Fest was crucial in increasing our visibility and gathering valuable feedbacks.

In this update9

Full notes

Full Shroomtopia update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes1 addition3 changes0 removals
  • Maps
  • Events
  • UI and audio
  • Gameplay
addedPortal mechanicThis mechanic was designed to add more uniqueness and variation to Shroomtopia's gameplay. It allows the transport of the nectar of life from one place to any other on the map, opening up a wide range of new challenges for the player.
changedLevel designWe need to be more direct in each level's challenge and reduce the number of unnecessary steps to solve them. We will also utilize the color mixing and portal mechanics more, making this revision even more crucial.
changedSoundtrack and sound effectsFeedback on the music has been very positive, but we understand that an atmospheric game needs a bit more shine in its sound effects. We will revisit these points to bring an even better experience to the game.
changedRelease dateWe will continue to update our demo frequently so that new feedback can be collected.

Shroomtopia changes

addedThis mechanic was designed to add more uniqueness and variation to Shroomtopia's gameplay. It allows the transport of the nectar of life from one place to any other on the map, opening up a wide range of new challenges for the player.
changedWe need to be more direct in each level's challenge and reduce the number of unnecessary steps to solve them. We will also utilize the color mixing and portal mechanics more, making this revision even more crucial.
changedFeedback on the music has been very positive, but we understand that an atmospheric game needs a bit more shine in its sound effects. We will revisit these points to bring an even better experience to the game.
changedWe will continue to update our demo frequently so that new feedback can be collected.

Hello everyone,

We are thrilled with the community's interest in Shroomtopia!

Participating in the Steam Next Fest was crucial in increasing our visibility and gathering valuable feedbacks.

We still have many things to do to make our game even better, and we would like to share a bit more with you.

New features added to our roadmap

Portal mechanic

This mechanic was designed to add more uniqueness and variation to Shroomtopia's gameplay. It allows the transport of the nectar of life from one place to any other on the map, opening up a wide range of new challenges for the player.

Level skip

We understand that each player has a different way of thinking, and giving the freedom to skip a level and continue progressing can be very valuable.

Level selector

We need to make it easier to access levels during the game. Advancing one by one can become tedious if the player is trying to access a distant level.

Important revisions

Level design

We need to be more direct in each level's challenge and reduce the number of unnecessary steps to solve them. We will also utilize the color mixing and portal mechanics more, making this revision even more crucial.

Soundtrack and sound effects

Feedback on the music has been very positive, but we understand that an atmospheric game needs a bit more shine in its sound effects. We will revisit these points to bring an even better experience to the game.

Release date

Our release date is being postponed to Q2 2025. We want to launch a high-quality game and will spare no effort to achieve that.

We will continue to update our demo frequently so that new feedback can be collected.

Thank you very much, everyone!

Source

Steam News / 16 February 2024

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