Full notes
Full Shrooms update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hey Guys! This week we are creating some assets for the Buildings like Ramparts, and Gates to protect your property! We're also working on some improvements to the Crafting mini-games that you'll get to experience in a very near future.
What changed
- Gameplay
- Balance
- Fixes
- Compatibility
This week Bugs and Fixes:
Rebalanced the quality of crafted and harvested items.
Changed the collision of the items you drop in the floor, so they wont roll indefinitely.
Corrected a few bugs when changing mutations. The bug caused the mutations not to appear correctly if you changed mutations really fast.
For now that's all, don't forget to try the Buildings Beta to test the first draft of our building system. You can expect more news about crafting and buildings in the next couple of weeks. Thank you for your continuous support and feedback. Keep it coming! Have an awesome weekend!
Source
Changelog.gg summarizes and formats this update. How we read updates.
